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A clone of the roguelike Sil that I attempted to write in Go in 2017.

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MichaelDiBernardo/srl

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srl

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A clone of the roguelike Sil that I attempted to write in Go in 2017. The idea is that it would have multiple clients (terminal, tiles, kinda like DCSS was at the time.) It's kind of a mess, but it was fun.

In the end, Angband variants ended up getting there faster than me because of gwarl and angband.live, which is a thing of beauty.

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A clone of the roguelike Sil that I attempted to write in Go in 2017.

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