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TEN level compiler update for animation refactors #845

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Commits on Jun 7, 2023

  1. Initial Commit

    Jakub768 committed Jun 7, 2023
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Commits on Oct 29, 2023

  1. Update TEN animation format

    Sezzary committed Oct 29, 2023
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Commits on Dec 12, 2023

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Commits on Apr 17, 2024

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Commits on Jun 24, 2024

  1. Sound Catalog amendments

    General renaming for consistency, and new TEN SoundID 1158 "TEN_Smoke_Emitter_Loop"
    Stranger1992 committed Jun 24, 2024
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Commits on Jun 25, 2024

  1. Update sound effect writing

    Sezzary committed Jun 25, 2024
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  3. Add TEN Custom Pushable SFX

    No SFX to go with them yet though.  Also removed the TEN_DEFAULT_GLOBAL_HARDCODED.xml as it is not really needed and not used.
    Stranger1992 committed Jun 25, 2024
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  5. Update anim box writing

    Sezzary committed Jun 25, 2024
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Commits on Jul 1, 2024

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  2. Add anim blend types

    Sezzary committed Jul 1, 2024
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Commits on Jul 2, 2024

  1. Update format

    Sezzary committed Jul 2, 2024
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  5. Update TombLib.csproj

    Stranger1992 committed Jul 2, 2024
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Commits on Jul 8, 2024

  1. Update anim data

    Sezzary committed Jul 8, 2024
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  2. Move BezierCurve2D class

    Sezzary committed Jul 8, 2024
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  3. Update BezierCurve2D.cs

    Sezzary committed Jul 8, 2024
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  4. Update BezierCurve2D.cs

    Sezzary committed Jul 8, 2024
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  5. Update BezierCurve2D.cs

    Sezzary committed Jul 8, 2024
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  6. Update BezierCurve2D.cs

    Sezzary committed Jul 8, 2024
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  7. Update BezierCurve2D.cs

    Sezzary committed Jul 8, 2024
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  8. Update BezierCurve2D.cs

    Sezzary committed Jul 8, 2024
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Commits on Jul 11, 2024

  1. Update BezierCurve2D.cs

    Sezzary committed Jul 11, 2024
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Commits on Jul 13, 2024

  1. Update TEN level format

    Sezzary committed Jul 13, 2024
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Commits on Jul 14, 2024

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Commits on Aug 6, 2024

  1. Update BezierCurve2D.cs

    Sezzary committed Aug 6, 2024
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