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New OCB and Setup Instructions for Legacy Objects

Adngel edited this page Aug 15, 2022 · 9 revisions

Below you will find the existing and NEW Object Code Bits (OCB) for objects. Any specific levels where an entity exists once (ie: the famous Midas gold effect) have their original data file listed as xxx . extention .

Please note that these OCB values are for Tomb Engine ONLY.

Tomb Raider : Starring Lara Croft

ID_WINGED_MUMMY

  • 1 - Start off flying when triggered.
  • 2 - Start off as a mummy when triggered.
  • 4 - Start posed.
  • 8 - No Wings.
  • 16 - Disable Bomb Attack.
  • 32 - Disable Shard Attack.

Tomb Raider II: The Dagger of Xian.

Tomb Raider III: Adventures of Lara Croft.

Tomb Raider IV: The Last Revelation.

ID_DOG Settomb1.tr4

  • 0 - Standard Dog's behaviour
  • 1 - Dog starts visible and laying on ground, it wakes up when it gets triggered.

ID_HAMMER Hall.TR4

  • 0 - Does not animate but will cause Lara damage if collided.
  • 2 - Hardcoded Obelisk set up.
  • 3 - Triggers once, then raises up and remains there.
  • 4 - Works like OCB 3 but will not stop. So once triggered will continuously raise, smackdown, raise up and then loop every two seconds.

ID_MUMMY Settomb2.tr4

  • {-100, -1} Mummy starts visible with crossed arms, it wakes up when it gets triggered.
  • 0 - Standard Mummy's behaviour
  • 1 - Mummy when triggered, it starts walking instead of with crossed arms.
  • 2 - Mummy starts visible and lying on the floor, it stands up when it gets triggered.

Tomb Raider Chronicles

ID_HITMAN

  • Set room type to "No Lens Flare" and he will choke to death.