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A Simple two players game implemented in Java, in which the winner player is the one who get the higher score before the time is over, the player gets a point if he got three consecutive shapes of the same color.

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MuhammedKhamis/Circus-of-Plates

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Circus of Plates

A Simple two players game implemented in Java, in which the winner player is the one who get the higher score before the time is over, the player gets a point if he got three consecutive shapes of the same color.

Some features

  • Saving and loading from XML files the game.
  • three difficulty levels.
  • Players can pause the game at any time.
  • Applying different design patterns such as singleton, state, strategy.
  • Using threads to move the shapes and the players’ characters move at the same time.

Credits

  • Hisham Osama
  • Ahmed Elnaggar
  • Muhammed Essam Khamis

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A Simple two players game implemented in Java, in which the winner player is the one who get the higher score before the time is over, the player gets a point if he got three consecutive shapes of the same color.

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