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D2D emulation: render target API #66

D2D emulation: render target API

D2D emulation: render target API #66

Triggered via push November 30, 2023 16:04
Status Failure
Total duration 2m 43s
Billable time 3m
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1 error and 12 warnings
build
Create Artifact Container failed: Artifact storage quota has been hit. Unable to upload any new artifacts
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1, NuGet/[email protected], actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build: M64RPFW.Services/Abstractions/SkiaRenderEventArgs.cs#L7
Non-nullable property 'SkiaSurfaceManager' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: M64RPFW.Models/Settings/RPFWSettings.cs#L90
Non-nullable property 'Instance' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: M64RPFW.Models/Media/Encoder/FFmpegEncoder.cs#L60
The variable 'err' is declared but never used
build: M64RPFW.Models/Media/Encoder/FFmpegEncoder_Audio.cs#L76
The variable 'err' is declared but never used
build: M64RPFW.ViewModels/Scripting/LuaEnvironment.cs#L220
Cannot convert null literal to non-nullable reference type.
build: M64RPFW.ViewModels/Scripting/LuaEnvironment.cs#L221
Cannot convert null literal to non-nullable reference type.
build: M64RPFW.ViewModels/Scripting/LuaEnvironment.cs#L222
Cannot convert null literal to non-nullable reference type.
build: M64RPFW.ViewModels/Scripting/LuaEnvironment.cs#L223
Cannot convert null literal to non-nullable reference type.
build: M64RPFW.ViewModels/EmulatorViewModel_Commands.cs#L79
The method M64RPFW.ViewModels.EmulatorViewModel.OpenRom() annotated with
build: M64RPFW.ViewModels/EmulatorViewModel_Commands.cs#L146
The method M64RPFW.ViewModels.EmulatorViewModel.LoadFromFile() annotated with