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Correct some logic where square_isknown() is used
Windows #251: Commit 8de89fa pushed by NickMcConnell
February 4, 2024 20:59 55s main
February 4, 2024 20:59 55s
Tweak edges of the Cracks Of Doom
Windows #250: Commit 3c75347 pushed by NickMcConnell
January 31, 2024 20:34 1m 10s main
January 31, 2024 20:34 1m 10s
Document how using CMake to cross-compile with Mingw can work
Windows #249: Commit 33d4267 pushed by NickMcConnell
January 28, 2024 20:14 44s main
January 28, 2024 20:14 44s
Have more logic accommodate multiple traps in a square
Windows #248: Commit 7117ac5 pushed by NickMcConnell
January 28, 2024 02:33 1m 20s main
January 28, 2024 02:33 1m 20s
January 28, 2024 01:45 47s
SDL2: restore popping down menu for mouse press outside the menu
Windows #246: Commit eb3d501 pushed by NickMcConnell
January 21, 2024 20:43 48s main
January 21, 2024 20:43 48s
Workflows: exercise autoconf build (using ncurses) on Mac
Windows #245: Commit 170fdb0 pushed by NickMcConnell
January 18, 2024 20:21 59s main
January 18, 2024 20:21 59s
player-calcs: use updated flags rather than flags from prior state
Windows #244: Commit 31e1d22 pushed by NickMcConnell
January 18, 2024 20:14 1m 20s main
January 18, 2024 20:14 1m 20s
Fix handling of negative spell points
Windows #242: Commit d8c12e6 pushed by NickMcConnell
January 17, 2024 20:22 48s main
January 17, 2024 20:22 48s
Port rounding and tests for object damage information from Vanilla
Windows #241: Commit 3a19dd1 pushed by NickMcConnell
January 17, 2024 20:12 2m 7s main
January 17, 2024 20:12 2m 7s
Preserve timeouts set in artifact.txt for artifact lights
Windows #240: Commit 8e07066 pushed by NickMcConnell
January 17, 2024 20:11 1m 58s main
January 17, 2024 20:11 1m 58s
January 8, 2024 20:30 47s
Assign randart timeout if base activation is overridden
Windows #235: Commit c69a304 pushed by NickMcConnell
December 30, 2023 20:40 1m 46s main
December 30, 2023 20:40 1m 46s
Merge in buildsys's upstream changes as of 2023/09/10
Windows #234: Commit f03bf89 pushed by NickMcConnell
December 30, 2023 20:39 47s main
December 30, 2023 20:39 47s
Correct handling of slays and brands when removing an item set
Windows #232: Commit c7ff8ed pushed by NickMcConnell
December 29, 2023 21:06 1m 30s main
December 29, 2023 21:06 1m 30s
Adjust previous commit to allow for RES_LEVEL_BASE
Windows #231: Commit da0181a pushed by NickMcConnell
December 29, 2023 21:06 58s main
December 29, 2023 21:06 58s
Character sheet: change rendering of numeric modifiers
Windows #229: Commit 8a87db7 pushed by NickMcConnell
December 26, 2023 20:25 2m 3s main
December 26, 2023 20:25 2m 3s
Update licence info re Dubtrain sounds
Windows #228: Commit fe28950 pushed by NickMcConnell
December 26, 2023 20:25 53s main
December 26, 2023 20:25 53s