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fltrator : init at 2.3 #52021
fltrator : init at 2.3 #52021
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Welcome and thank you for contributing to nixpkgs! :D
This looks good and appears to work just fine. I have left stylistic comments that I'd like you to resolve.
I also think you can just squash the patch commit into the init commit. :)
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Didn't know what I've done with git, nor how to solve it. |
I would try
Then add, commit, and force push. |
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fltrator : added patch to made fltrator-landscape use the correct data directory. fltrator : corrected an error with meta fltrator : enhancement based on srhb suggestion fltrator : add .desktop fltrator : enanced the build file, based on suggestion of jtojnar & srhb fltrator : use nativeBuildInput rather that buildInputs. suggested by jtojnar fltrator : desktop file is now pointing to the specific binary, and has icon. fltrator : deleted the manual unpack phase
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@marius851000 ping |
It appear to be good for me. |
Motivation for this change
I wanted to learn how to make a nix package. I've picked a random ( apparently simple ) open source game from libregamewiki, and make a package.
Things done
Tested using sandboxing (nix.useSandbox on NixOS, or option
sandbox
innix.conf
on non-NixOS)Built on platform(s)
Tested via one or more NixOS test(s) if existing and applicable for the change (look inside nixos/tests)
Tested compilation of all pkgs that depend on this change using
nix-shell -p nox --run "nox-review wip"
- no package depend on itTested execution of all binary files (usually in
./result/bin/
)Determined the impact on package closure size (by running
nix path-info -S
before and after)Assured whether relevant documentation is up to date
Fits CONTRIBUTING.md.