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Fix GL InvalidEnum error #23

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Jun 30, 2022
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4 changes: 2 additions & 2 deletions Dear ImGui Sample/ImGuiController.cs
Original file line number Diff line number Diff line change
Expand Up @@ -162,8 +162,8 @@ public void RecreateFontDeviceTexture()
int mips = (int)Math.Floor(Math.Log(Math.Max(width, height), 2));

int prevActiveTexture = GL.GetInteger(GetPName.ActiveTexture);
GL.ActiveTexture(0);
int prevTexture2D = GL.GetInteger(GetPName.Texture2D);
GL.ActiveTexture(TextureUnit.Texture0);
int prevTexture2D = GL.GetInteger(GetPName.TextureBinding2D);

_fontTexture = GL.GenTexture();
GL.BindTexture(TextureTarget.Texture2D, _fontTexture);
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