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Releases: Odie/skyui-vr

v1.2.2

11 May 11:39
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One crash bug squashed!

Drink that last self-crafted potion via HIGGS will no longer crash the game! So drink away to your heart's content!

v1.2.1

06 Dec 15:18
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This is a fix for the various keybind issues users have been experiencing with the search feature.

To the following key on your controller to activate the keyboard.

Vive Oculus Index controller WMR
Crafting menu touchpad bottom region left thumbstick click thumbstick click application menu
All other menus application menu left thumbstick click thumbstick click application menu

Once the search box has been activated, OpenVR's keyboard should come up. Just enter the text you're searching for and hit "Done".

The button prompt is broken currently. A fix will be coming soon!

v1.2.0

17 Nov 09:21
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Important!

SkyUI-VR now requires Skyrim VR Tools to be installed!

New Feature

Search!

Have lots of items in your inventory? Search! Don't scroll!

Supported Menus

  • InventoryMenu
  • MagicMenu
  • ContainerMenu
  • BarterMenu
  • GiftMenu
  • CraftingMenu

How to use

To activate the search box:

  • Click it with the cursor
    If you're running the VR Mouse Fix, just pull the trigger when the cursor is over the search box.

  • Click the corresponding button in the button prompt
    On the vive controller, click to bottom quadrant of the touch pad.
    On the index controller (and other controllers?), clicking should do it.

Once the search box has been activated, OpenVR's keyboard should come up. Just enter the text you're searching for and hit "Done".

Bug Fix

Broken(?) MCM Options Menu

In some situations, the MCM Options Menu may show up but refused to accept any inputs other than "close". It turns out to be a minor bug in SKSE that manages Papyrus => Scaleform data transfers. Hopefully, this fixes more things than it breaks.

v1.1.0

30 Oct 08:37
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New Feature

Newly picked up items are now highlighted

These items will have a faint yellow background to show that they are new. They should also be sorted to the top in most cases. This should come in handy in the many many "the details are in this note" scenarios. This "new" status of the items should be wiped out the next time the player inventory screen is closed. The status does not carry across game saves or loads.

Bug fixes

  • Arrows are now properly marked as arrows in the inventory
  • Stat page can now be scrolled properly

v1.0-beta.4

14 Nov 00:14
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Bugfixes

  • Missing armor rating restored
  • Fixed bug where shout pronunciation is sometimes not shown

v1.0-beta.3

20 Oct 08:21
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v1.0-beta.3 Pre-release
Pre-release

New features

  • Crafting menu now retain its position by category
  • Magic menu item card will now show dragon shout pronunciation after a short pause

Bugfixes

  • Fixed bug where inventory/container menu sometimes locked up
  • VR specific help text now shown properly

v1.0-beta.2

06 Oct 04:28
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v1.0-beta.2 Pre-release
Pre-release

Map & Favorites menu version checking removed

As SkyUI-VR doesn't come with the map menu and favorites menu at all, SkyUI had been throwing up large, scary looking, error messages when these screens are visited.

These errors have now been removed.

WARNING: This is the first time SkyUI-VR comes with modified Papyrus scripts. Although initial testing suggests that everything is working fine, it's still advisable to make a new save or backup before upgrading to this version.

Rift icons

This update brings in Rift icons that have been mistakenly left out.

v1.0-beta.1

29 Sep 15:15
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v1.0-beta.1 Pre-release
Pre-release

This release contains lots of little visual fixes. Although all the screens seem mostly functional, there are broken/unnecessary button prompts, missing menu animations, etc. A lot of these things have been fixed. Overall, things should feel just a bit more polished and less "alpha".

Inventory & Container layout tweak

Both screens had their layout updated so the inventory list is much closer to the item card that displayed any additional information. All the information should now mostly fit into the player's field of view.

v1.0-alpha.4: Gift menu now working

23 Sep 11:59
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Pre-release

This release adds the gift menu.
Almost nothing had to be done as it appears mostly the same as other inventory type screens.

  • Adds VR button icons

v1.0-alpha.3

22 Sep 16:08
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v1.0-alpha.3 Pre-release
Pre-release

This release adds the magic menu.

  • Fixed disappearing magic menu issue
  • Updated 3d model location
  • Adds VR button icons