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DirectX 12
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DirectX 12

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Ohjurot/README.md

Welcome to my GitHub profile

My name is Ludwig Füchsl, I am 24 Years old and currently working at Maurer Rides near Munich.

In my free time, I do self-paced software engineering projects: I'm currently using the following technologies:

  • Programming Languages: C++ and Python (DevOps)
  • Technology that I'm interested in: Game Engines (Basic System Design, Scripting and Rendering), Web Development using C++ and classical CSS, JS on the frontend
  • The new fancy stuff that I'm working on: SDF Rendering, Inversion Of Control
  • Rendering Stack: C++, WinApi, D3D12, HLSL

Ohjurots GitHub stats Top Langs CoderRank

I also produce YouTube video that you can watch here: https://youtube.com/@LotwigFusel

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  1. DualSense-Windows DualSense-Windows Public

    Windows API for the PS5 DualSense controller

    C++ 348 39

  2. ShipBattle ShipBattle Public

    A BattleShip game created in a weekend speedcoding challenge using only WinAPI, DirectX 12 and XAudio2

    C++ 3 1

  3. DX12-YT DX12-YT Public

    Code for the DirectX 12 YouTube series

    C++ 34 11

  4. C-Cpp-Tutorial C-Cpp-Tutorial Public

    Repository with the code for my C/C++ tutorial series

    C++ 7 2

  5. AdvancedJNI AdvancedJNI Public template

    Self contained JNI C++ template using jni.hpp (Currently only windows)

    PowerShell

  6. Simple templated COM Pointer class (... Simple templated COM Pointer class (Because I don't like the WRL ComPointer)
    1
    /*
    2
    	This is free and unencumbered software released into the public domain.
    3
    4
    	Anyone is free to copy, modify, publish, use, compile, sell, or
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    	distribute this software, either in source code form or as a compiled