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HOTKEY_HOME_BUTTON no longer does anything perceivable in main, I'm pretty sure because of 9c7ed02 --- I think in reality it is actually being pressed for 1ms and then disappears.
Probably what needs to happen is hotkey actions that modify state.buttons shouldn't be subject to the action != lastAction check. This will take some rejiggering in the code.
Note that this issue also blocks the fix in #342 as it also intends to set state.buttons.
The text was updated successfully, but these errors were encountered:
the top-level check was actually somewhat redundant now that I fixed
lastAction, since the toggles checked it anyway, but we can still use a
similar approach to not save unless we need to.
but now, we also don't interfere with e.g. HOTKEY_HOME_BUTTON, which
*should* always take effect as long as the hotkey is pressed, even if
we've done it in past cycles --- but it shouldn't save, so don't request
it.
fixesOpenStickCommunity#360
#366)
don't check lastAction for non-toggle, non-save hotkey actions
the top-level check was actually somewhat redundant now that I fixed
lastAction, since the toggles checked it anyway, but we can still use a
similar approach to not save unless we need to.
but now, we also don't interfere with e.g. HOTKEY_HOME_BUTTON, which
*should* always take effect as long as the hotkey is pressed, even if
we've done it in past cycles --- but it shouldn't save, so don't request
it.
fixes#360
HOTKEY_HOME_BUTTON no longer does anything perceivable in
main
, I'm pretty sure because of 9c7ed02 --- I think in reality it is actually being pressed for 1ms and then disappears.Probably what needs to happen is hotkey actions that modify
state.buttons
shouldn't be subject to theaction != lastAction
check. This will take some rejiggering in the code.Note that this issue also blocks the fix in #342 as it also intends to set
state.buttons
.The text was updated successfully, but these errors were encountered: