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Add Reflex CTRL Genesis-6, NES, Saturn, and Virtual Boy #982

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2 changes: 1 addition & 1 deletion .github/workflows/cmake.yml
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Expand Up @@ -23,7 +23,7 @@ jobs:
runs-on: ubuntu-latest
strategy:
matrix:
GP2040_BOARDCONFIG: [Pico, PicoW, BentoBox, FightboardV3, FightboardV3Mirrored, FlatboxRev4, FlatboxRev5, FlatboxRev5RGB, FlatboxRev5Southpaw, Granola, KB2040, KeyboardConverter, Haute42COSMOX, Liatris, Mavercade, OpenCore0, OpenCore0WASD, PicoAnn, PicoFightingBoard, RanaTadpole, ReflexCtrlSNES, ReflexEncodeV1.2, ReflexEncodeV2.0, RP2040AdvancedBreakoutBoard, RP2040AdvancedBreakoutBoardUSBPassthrough, RP2040MiniBreakoutBoard, SparkFunProMicro, WaveshareZero, Stress, SGFBridget, SGFFaust]
GP2040_BOARDCONFIG: [Pico, PicoW, BentoBox, FightboardV3, FightboardV3Mirrored, FlatboxRev4, FlatboxRev5, FlatboxRev5RGB, FlatboxRev5Southpaw, Granola, KB2040, KeyboardConverter, Haute42COSMOX, Liatris, Mavercade, OpenCore0, OpenCore0WASD, PicoAnn, PicoFightingBoard, RanaTadpole, ReflexCtrlGenesis6, ReflexCtrlNES, ReflexCtrlSaturn, ReflexCtrlSNES, ReflexCtrlVB, ReflexEncodeV1.2, ReflexEncodeV2.0, RP2040AdvancedBreakoutBoard, RP2040AdvancedBreakoutBoardUSBPassthrough, RP2040MiniBreakoutBoard, SparkFunProMicro, WaveshareZero, Stress, SGFBridget, SGFFaust]

steps:
#Global Setup
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56 changes: 56 additions & 0 deletions configs/ReflexCtrlGenesis6/BoardConfig.h
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/*
* SPDX-License-Identifier: MIT
* SPDX-FileCopyrightText: Copyright (c) 2021 Jason Skuby (mytechtoybox.com)
*/

#ifndef PICO_BOARD_CONFIG_H_
#define PICO_BOARD_CONFIG_H_

#include "enums.pb.h"
#include "class/hid/hid.h"

#define BOARD_CONFIG_LABEL "Reflex CTRL Genesis 6"

#define DEFAULT_INPUT_MODE_R1 INPUT_MODE_SWITCH

// Main pin mapping Configuration
// // GP2040 | Xinput | Switch | PS3/4/5 | Dinput | Arcade |
#define GPIO_PIN_02 GpioAction::BUTTON_PRESS_UP // UP | UP | UP | UP | UP | UP |
#define GPIO_PIN_03 GpioAction::BUTTON_PRESS_DOWN // DOWN | DOWN | DOWN | DOWN | DOWN | DOWN |
#define GPIO_PIN_04 GpioAction::BUTTON_PRESS_RIGHT // RIGHT | RIGHT | RIGHT | RIGHT | RIGHT | RIGHT |
#define GPIO_PIN_05 GpioAction::BUTTON_PRESS_LEFT // LEFT | LEFT | LEFT | LEFT | LEFT | LEFT |
#define GPIO_PIN_06 GpioAction::BUTTON_PRESS_B1 // B1 | A | B | Cross | 2 | K1 |
#define GPIO_PIN_07 GpioAction::BUTTON_PRESS_B2 // B2 | B | A | Circle | 3 | K2 |
#define GPIO_PIN_08 GpioAction::BUTTON_PRESS_R2 // R2 | RT | ZR | R2 | 8 | K3 |
#define GPIO_PIN_10 GpioAction::BUTTON_PRESS_B3 // B3 | X | Y | Square | 1 | P1 |
#define GPIO_PIN_11 GpioAction::BUTTON_PRESS_B4 // B4 | Y | X | Triangle | 4 | P2 |
#define GPIO_PIN_12 GpioAction::BUTTON_PRESS_R1 // R1 | RB | R | R1 | 6 | P3 |
#define GPIO_PIN_19 GpioAction::BUTTON_PRESS_S1 // S1 | Back | Minus | Select | 9 | Coin |
#define GPIO_PIN_17 GpioAction::BUTTON_PRESS_S2 // S2 | Start | Plus | Start | 10 | Start |

// Keyboard Mapping Configuration
// // GP2040 | Xinput | Switch | PS3/4/5 | Dinput | Arcade |
#define KEY_DPAD_UP HID_KEY_ARROW_UP // UP | UP | UP | UP | UP | UP |
#define KEY_DPAD_DOWN HID_KEY_ARROW_DOWN // DOWN | DOWN | DOWN | DOWN | DOWN | DOWN |
#define KEY_DPAD_RIGHT HID_KEY_ARROW_RIGHT // RIGHT | RIGHT | RIGHT | RIGHT | RIGHT | RIGHT |
#define KEY_DPAD_LEFT HID_KEY_ARROW_LEFT // LEFT | LEFT | LEFT | LEFT | LEFT | LEFT |
#define KEY_BUTTON_B1 HID_KEY_SHIFT_LEFT // B1 | A | B | Cross | 2 | K1 |
#define KEY_BUTTON_B2 HID_KEY_Z // B2 | B | A | Circle | 3 | K2 |
#define KEY_BUTTON_R2 HID_KEY_X // R2 | RT | ZR | R2 | 8 | K3 |
#define KEY_BUTTON_L2 HID_KEY_V // L2 | LT | ZL | L2 | 7 | K4 |
#define KEY_BUTTON_B3 HID_KEY_CONTROL_LEFT // B3 | X | Y | Square | 1 | P1 |
#define KEY_BUTTON_B4 HID_KEY_ALT_LEFT // B4 | Y | X | Triangle | 4 | P2 |
#define KEY_BUTTON_R1 HID_KEY_SPACE // R1 | RB | R | R1 | 6 | P3 |
#define KEY_BUTTON_L1 HID_KEY_C // L1 | LB | L | L1 | 5 | P4 |
#define KEY_BUTTON_S1 HID_KEY_5 // S1 | Back | Minus | Select | 9 | Coin |
#define KEY_BUTTON_S2 HID_KEY_1 // S2 | Start | Plus | Start | 10 | Start |
#define KEY_BUTTON_L3 HID_KEY_EQUAL // L3 | LS | LS | L3 | 11 | LS |
#define KEY_BUTTON_R3 HID_KEY_MINUS // R3 | RS | RS | R3 | 12 | RS |
#define KEY_BUTTON_A1 HID_KEY_9 // A1 | Guide | Home | PS | 13 | ~ |
#define KEY_BUTTON_A2 HID_KEY_F2 // A2 | ~ | Capture | ~ | 14 | ~ |
#define KEY_BUTTON_FN -1 // Hotkey Function |

#define BOARD_LED_ENABLED 1
#define BOARD_LED_TYPE ON_BOARD_LED_MODE_INPUT_TEST

#endif
12 changes: 12 additions & 0 deletions configs/ReflexCtrlGenesis6/README.md
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# GP2040-CE Configuration for the Reflex CTRL Genesis 6 Board by MiSTer Addons

![Reflex CTRL Genesis 6](https://github.com/misteraddons/Reflex-CTRL/raw/main/Images/genesis6.png)

Open source replacement PCB for Sega Genesis controllers
* USA 6 button controllers
* Japanese 6 button controller
* Retro-Bit Saturn controller

Purchase: https://misteraddons.com/products/Reflex-CTRL

GitHub: https://github.com/misteraddons/Reflex-CTRL
52 changes: 52 additions & 0 deletions configs/ReflexCtrlNES/BoardConfig.h
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/*
* SPDX-License-Identifier: MIT
* SPDX-FileCopyrightText: Copyright (c) 2021 Jason Skuby (mytechtoybox.com)
*/

#ifndef PICO_BOARD_CONFIG_H_
#define PICO_BOARD_CONFIG_H_

#include "enums.pb.h"
#include "class/hid/hid.h"

#define BOARD_CONFIG_LABEL "Reflex CTRL Genesis 6"

#define DEFAULT_INPUT_MODE_R1 INPUT_MODE_SWITCH

// Main pin mapping Configuration
// // GP2040 | Xinput | Switch | PS3/4/5 | Dinput | Arcade |
#define GPIO_PIN_02 GpioAction::BUTTON_PRESS_UP // UP | UP | UP | UP | UP | UP |
#define GPIO_PIN_03 GpioAction::BUTTON_PRESS_DOWN // DOWN | DOWN | DOWN | DOWN | DOWN | DOWN |
#define GPIO_PIN_04 GpioAction::BUTTON_PRESS_RIGHT // RIGHT | RIGHT | RIGHT | RIGHT | RIGHT | RIGHT |
#define GPIO_PIN_05 GpioAction::BUTTON_PRESS_LEFT // LEFT | LEFT | LEFT | LEFT | LEFT | LEFT |
#define GPIO_PIN_06 GpioAction::BUTTON_PRESS_B1 // B1 | A | B | Cross | 2 | K1 |
#define GPIO_PIN_07 GpioAction::BUTTON_PRESS_B2 // B2 | B | A | Circle | 3 | K2 |
#define GPIO_PIN_16 GpioAction::BUTTON_PRESS_S1 // S1 | Back | Minus | Select | 9 | Coin |
#define GPIO_PIN_17 GpioAction::BUTTON_PRESS_S2 // S2 | Start | Plus | Start | 10 | Start |

// Keyboard Mapping Configuration
// // GP2040 | Xinput | Switch | PS3/4/5 | Dinput | Arcade |
#define KEY_DPAD_UP HID_KEY_ARROW_UP // UP | UP | UP | UP | UP | UP |
#define KEY_DPAD_DOWN HID_KEY_ARROW_DOWN // DOWN | DOWN | DOWN | DOWN | DOWN | DOWN |
#define KEY_DPAD_RIGHT HID_KEY_ARROW_RIGHT // RIGHT | RIGHT | RIGHT | RIGHT | RIGHT | RIGHT |
#define KEY_DPAD_LEFT HID_KEY_ARROW_LEFT // LEFT | LEFT | LEFT | LEFT | LEFT | LEFT |
#define KEY_BUTTON_B1 HID_KEY_SHIFT_LEFT // B1 | A | B | Cross | 2 | K1 |
#define KEY_BUTTON_B2 HID_KEY_Z // B2 | B | A | Circle | 3 | K2 |
#define KEY_BUTTON_R2 HID_KEY_X // R2 | RT | ZR | R2 | 8 | K3 |
#define KEY_BUTTON_L2 HID_KEY_V // L2 | LT | ZL | L2 | 7 | K4 |
#define KEY_BUTTON_B3 HID_KEY_CONTROL_LEFT // B3 | X | Y | Square | 1 | P1 |
#define KEY_BUTTON_B4 HID_KEY_ALT_LEFT // B4 | Y | X | Triangle | 4 | P2 |
#define KEY_BUTTON_R1 HID_KEY_SPACE // R1 | RB | R | R1 | 6 | P3 |
#define KEY_BUTTON_L1 HID_KEY_C // L1 | LB | L | L1 | 5 | P4 |
#define KEY_BUTTON_S1 HID_KEY_5 // S1 | Back | Minus | Select | 9 | Coin |
#define KEY_BUTTON_S2 HID_KEY_1 // S2 | Start | Plus | Start | 10 | Start |
#define KEY_BUTTON_L3 HID_KEY_EQUAL // L3 | LS | LS | L3 | 11 | LS |
#define KEY_BUTTON_R3 HID_KEY_MINUS // R3 | RS | RS | R3 | 12 | RS |
#define KEY_BUTTON_A1 HID_KEY_9 // A1 | Guide | Home | PS | 13 | ~ |
#define KEY_BUTTON_A2 HID_KEY_F2 // A2 | ~ | Capture | ~ | 14 | ~ |
#define KEY_BUTTON_FN -1 // Hotkey Function |

#define BOARD_LED_ENABLED 1
#define BOARD_LED_TYPE ON_BOARD_LED_MODE_INPUT_TEST

#endif
9 changes: 9 additions & 0 deletions configs/ReflexCtrlNES/README.md
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# GP2040-CE Configuration for the Reflex CTRL NES Board by MiSTer Addons

![Reflex CTRL NES](https://github.com/misteraddons/Reflex-CTRL/raw/main/Images/nes.png)

Open source replacement PCB for Nintendo NES-004 controllers

Purchase: https://misteraddons.com/products/Reflex-CTRL

GitHub: https://github.com/misteraddons/Reflex-CTRL
Empty file removed configs/ReflexCtrlSNES/.Rhistory
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2 changes: 1 addition & 1 deletion configs/ReflexCtrlSNES/BoardConfig.h
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Expand Up @@ -12,7 +12,7 @@
#define BOARD_CONFIG_LABEL "Reflex Ctrl SNES"

// Main pin mapping Configuration
// // GP2040 | Xinput | Switch | PS3/4/5 | Dinput | Arcade |
// // GP2040 | Xinput | Switch | PS3/4/5 | Dinput | Arcade |
#define GPIO_PIN_02 GpioAction::BUTTON_PRESS_UP // UP | UP | UP | UP | UP | UP |
#define GPIO_PIN_03 GpioAction::BUTTON_PRESS_DOWN // DOWN | DOWN | DOWN | DOWN | DOWN | DOWN |
#define GPIO_PIN_04 GpioAction::BUTTON_PRESS_RIGHT // RIGHT | RIGHT | RIGHT | RIGHT | RIGHT | RIGHT |
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11 changes: 3 additions & 8 deletions configs/ReflexCtrlSNES/README.md
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@@ -1,14 +1,9 @@
# GP2040-CE Configuration for the Reflex CTRL SNES Board by MiSTer Addons

![Reflex CTRL SNES](https://github.com/misteraddons/Reflex-CTRL/raw/main/Images/snes.png)

![Reflex Board](assets/ReflexCTRLSNES.jpeg)
Open source replacement PCB for Nintendo SNES-001 controllers

Reflex Board
Open source PCB for SNES Controller replacement PCBs
Purchase: https://misteraddons.com/products/Reflex-CTRL

GitHub: https://github.com/misteraddons/Reflex-CTRL
Purchase from:

MiSTer Addons: https://misteraddons.com/


84 changes: 84 additions & 0 deletions configs/ReflexCtrlSaturn/BoardConfig.h
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/*
* SPDX-License-Identifier: MIT
* SPDX-FileCopyrightText: Copyright (c) 2021 Jason Skuby (mytechtoybox.com)
*/

#ifndef PICO_BOARD_CONFIG_H_
#define PICO_BOARD_CONFIG_H_

#include "enums.pb.h"
#include "class/hid/hid.h"

#define BOARD_CONFIG_LABEL "Reflex CTRL Saturn"

#define DEFAULT_INPUT_MODE_R1 INPUT_MODE_XBONE
#define DEFAULT_INPUT_MODE_B4 INPUT_MODE_PS5
#define DEFAULT_PS5AUTHENTICATION_TYPE INPUT_MODE_AUTH_TYPE_USB
#define XBONEPASSTHROUGH_ENABLED 1
#define USB_PERIPHERAL_ENABLED 1
#define USB_PERIPHERAL_PIN_DPLUS 14
#define USB_PERIPHERAL_PIN_ORDER 0

// Main pin mapping Configuration
// // GP2040 | Xinput | Switch | PS3/4/5 | Dinput | Arcade |
#define GPIO_PIN_02 GpioAction::BUTTON_PRESS_UP // UP | UP | UP | UP | UP | UP |
#define GPIO_PIN_03 GpioAction::BUTTON_PRESS_DOWN // DOWN | DOWN | DOWN | DOWN | DOWN | DOWN |
#define GPIO_PIN_04 GpioAction::BUTTON_PRESS_RIGHT // RIGHT | RIGHT | RIGHT | RIGHT | RIGHT | RIGHT |
#define GPIO_PIN_05 GpioAction::BUTTON_PRESS_LEFT // LEFT | LEFT | LEFT | LEFT | LEFT | LEFT |
#define GPIO_PIN_06 GpioAction::BUTTON_PRESS_B1 // B1 | A | B | Cross | 2 | K1 |
#define GPIO_PIN_07 GpioAction::BUTTON_PRESS_B2 // B2 | B | A | Circle | 3 | K2 |
#define GPIO_PIN_19 GpioAction::BUTTON_PRESS_R2 // R2 | RT | ZR | R2 | 8 | K3 |
#define GPIO_PIN_18 GpioAction::BUTTON_PRESS_L2 // L2 | LT | ZL | L2 | 7 | K4 |
#define GPIO_PIN_10 GpioAction::BUTTON_PRESS_B3 // B3 | X | Y | Square | 1 | P1 |
#define GPIO_PIN_11 GpioAction::BUTTON_PRESS_B4 // B4 | Y | X | Triangle | 4 | P2 |
#define GPIO_PIN_08 GpioAction::BUTTON_PRESS_R1 // R1 | RB | R | R1 | 6 | P3 |
#define GPIO_PIN_12 GpioAction::BUTTON_PRESS_L1 // L1 | LB | L | L1 | 5 | P4 |
#define GPIO_PIN_17 GpioAction::BUTTON_PRESS_S2 // S2 | Start | Plus | Start | 10 | Start |

// Keyboard Mapping Configuration
// // GP2040 | Xinput | Switch | PS3/4/5 | Dinput | Arcade |
#define KEY_DPAD_UP HID_KEY_ARROW_UP // UP | UP | UP | UP | UP | UP |
#define KEY_DPAD_DOWN HID_KEY_ARROW_DOWN // DOWN | DOWN | DOWN | DOWN | DOWN | DOWN |
#define KEY_DPAD_RIGHT HID_KEY_ARROW_RIGHT // RIGHT | RIGHT | RIGHT | RIGHT | RIGHT | RIGHT |
#define KEY_DPAD_LEFT HID_KEY_ARROW_LEFT // LEFT | LEFT | LEFT | LEFT | LEFT | LEFT |
#define KEY_BUTTON_B1 HID_KEY_SHIFT_LEFT // B1 | A | B | Cross | 2 | K1 |
#define KEY_BUTTON_B2 HID_KEY_Z // B2 | B | A | Circle | 3 | K2 |
#define KEY_BUTTON_R2 HID_KEY_X // R2 | RT | ZR | R2 | 8 | K3 |
#define KEY_BUTTON_L2 HID_KEY_V // L2 | LT | ZL | L2 | 7 | K4 |
#define KEY_BUTTON_B3 HID_KEY_CONTROL_LEFT // B3 | X | Y | Square | 1 | P1 |
#define KEY_BUTTON_B4 HID_KEY_ALT_LEFT // B4 | Y | X | Triangle | 4 | P2 |
#define KEY_BUTTON_R1 HID_KEY_SPACE // R1 | RB | R | R1 | 6 | P3 |
#define KEY_BUTTON_L1 HID_KEY_C // L1 | LB | L | L1 | 5 | P4 |
#define KEY_BUTTON_S1 HID_KEY_5 // S1 | Back | Minus | Select | 9 | Coin |
#define KEY_BUTTON_S2 HID_KEY_1 // S2 | Start | Plus | Start | 10 | Start |
#define KEY_BUTTON_L3 HID_KEY_EQUAL // L3 | LS | LS | L3 | 11 | LS |
#define KEY_BUTTON_R3 HID_KEY_MINUS // R3 | RS | RS | R3 | 12 | RS |
#define KEY_BUTTON_A1 HID_KEY_9 // A1 | Guide | Home | PS | 13 | ~ |
#define KEY_BUTTON_A2 HID_KEY_F2 // A2 | ~ | Capture | ~ | 14 | ~ |
#define KEY_BUTTON_FN -1 // Hotkey Function |


#define HOTKEY_01_AUX_MASK 0
#define HOTKEY_01_BUTTONS_MASK 576 // L2+Start
#define HOTKEY_01_DPAD_MASK 1 // Up
#define HOTKEY_01_ACTION 4 // Home

#define HOTKEY_02_AUX_MASK 0
#define HOTKEY_02_BUTTONS_MASK 576 // L2+Start
#define HOTKEY_02_DPAD_MASK 2 // Down
#define HOTKEY_02_ACTION 1 // D-Pad Digital Mode

#define HOTKEY_03_AUX_MASK 0
#define HOTKEY_03_BUTTONS_MASK 576 // L2+Start
#define HOTKEY_03_DPAD_MASK 4 // Left
#define HOTKEY_03_ACTION 2 // Left Analog Mode

#define HOTKEY_04_AUX_MASK 0
#define HOTKEY_04_BUTTONS_MASK 576 // L2+Start
#define HOTKEY_04_DPAD_MASK 8 // Right
#define HOTKEY_04_ACTION 3 // Right Analog Mode

#define BOARD_LED_ENABLED 1
#define BOARD_LED_TYPE ON_BOARD_LED_MODE_INPUT_TEST

#endif
12 changes: 12 additions & 0 deletions configs/ReflexCtrlSaturn/README.md
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# GP2040-CE Configuration for the Reflex CTRL Saturn Board by MiSTer Addons

![Reflex CTRL Saturn](https://github.com/misteraddons/Reflex-CTRL/raw/main/Images/saturn.png)

Open source replacement PCB for Sega Saturn controllers
* USA Model 2 controller
* Japanese controller
* Retro-Bit Saturn controller

Purchase: https://misteraddons.com/products/Reflex-CTRL

GitHub: https://github.com/misteraddons/Reflex-CTRL
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