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Add config for the ARC Accessibility Controller #997

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2 changes: 1 addition & 1 deletion .github/workflows/cmake.yml
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ jobs:
runs-on: ubuntu-latest
strategy:
matrix:
GP2040_BOARDCONFIG: [Pico, PicoW, BentoBox, FightboardV3, FightboardV3Mirrored, FlatboxRev4, FlatboxRev5, FlatboxRev5RGB, FlatboxRev5Southpaw, Granola, KB2040, KeyboardConverter, Haute42COSMOX, Liatris, Mavercade, OpenCore0, OpenCore0WASD, PicoAnn, PicoFightingBoard, RanaTadpole, ReflexCtrlGenesis6, ReflexCtrlNES, ReflexCtrlSaturn, ReflexCtrlSNES, ReflexCtrlVB, ReflexEncodeV1.2, ReflexEncodeV2.0, RP2040AdvancedBreakoutBoard, RP2040AdvancedBreakoutBoardUSBPassthrough, RP2040MiniBreakoutBoard, SparkFunProMicro, WaveshareZero, Stress, SGFBridget, SGFFaust]
GP2040_BOARDCONFIG: [ARCController, Pico, PicoW, BentoBox, FightboardV3, FightboardV3Mirrored, FlatboxRev4, FlatboxRev5, FlatboxRev5RGB, FlatboxRev5Southpaw, Granola, KB2040, KeyboardConverter, Haute42COSMOX, Liatris, Mavercade, OpenCore0, OpenCore0WASD, PicoAnn, PicoFightingBoard, RanaTadpole, ReflexCtrlGenesis6, ReflexCtrlNES, ReflexCtrlSaturn, ReflexCtrlSNES, ReflexCtrlVB, ReflexEncodeV1.2, ReflexEncodeV2.0, RP2040AdvancedBreakoutBoard, RP2040AdvancedBreakoutBoardUSBPassthrough, RP2040MiniBreakoutBoard, SparkFunProMicro, WaveshareZero, Stress, SGFBridget, SGFFaust]

steps:
#Global Setup
Expand Down
48 changes: 48 additions & 0 deletions configs/ARCController/ARCController.h
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/*
* Copyright (c) 2020 Raspberry Pi (Trading) Ltd.
*
* SPDX-License-Identifier: BSD-3-Clause
*/

// -----------------------------------------------------
// NOTE: THIS HEADER IS ALSO INCLUDED BY ASSEMBLER SO
// SHOULD ONLY CONSIST OF PREPROCESSOR DIRECTIVES
// -----------------------------------------------------


#ifndef _BOARDS_ARCCONTROLLER_H
#define _BOARDS_ARCCONTROLLER_H

// For board detection
#define ARCCONTROLLER

//For crappy crystal
#ifndef PICO_XOSC_STARTUP_DELAY_MULTIPLIER
#define PICO_XOSC_STARTUP_DELAY_MULTIPLIER 64
#endif

// --- LED ---
#ifndef PICO_DEFAULT_LED_PIN
#define PICO_DEFAULT_LED_PIN 25
#endif
// no PICO_DEFAULT_WS2812_PIN

// --- FLASH ---
#define PICO_BOOT_STAGE2_CHOOSE_W25Q080 1

#ifndef PICO_FLASH_SPI_CLKDIV
#define PICO_FLASH_SPI_CLKDIV 2
#endif

#ifndef PICO_FLASH_SIZE_BYTES
#define PICO_FLASH_SIZE_BYTES (2 * 1024 * 1024)
#endif

// Drive high to force power supply into PWM mode (lower ripple on 3V3 at light loads)
#define PICO_SMPS_MODE_PIN 23

#ifndef PICO_RP2040_B0_SUPPORTED
#define PICO_RP2040_B0_SUPPORTED 1
#endif

#endif
97 changes: 97 additions & 0 deletions configs/ARCController/BoardConfig.h
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/*
* SPDX-License-Identifier: MIT
* SPDX-FileCopyrightText: Copyright (c) 2024 OpenStickCommunity (gp2040-ce.info)
*/

#ifndef PICO_BOARD_CONFIG_H_
#define PICO_BOARD_CONFIG_H_

#include "enums.pb.h"
#include "class/hid/hid.h"

#define BOARD_CONFIG_LABEL "ARC Accessibility Controller"

// Main pin mapping Configuration
// // GP2040 | Xinput | Switch | PS3/4/5 | Dinput | Arcade |
#define GPIO_PIN_02 GpioAction::BUTTON_PRESS_UP // UP | UP | UP | UP | UP | UP |
#define GPIO_PIN_03 GpioAction::BUTTON_PRESS_DOWN // DOWN | DOWN | DOWN | DOWN | DOWN | DOWN |
#define GPIO_PIN_04 GpioAction::BUTTON_PRESS_LEFT // LEFT | LEFT | LEFT | LEFT | LEFT | LEFT |
#define GPIO_PIN_05 GpioAction::BUTTON_PRESS_RIGHT // RIGHT | RIGHT | RIGHT | RIGHT | RIGHT | RIGHT |
#define GPIO_PIN_06 GpioAction::BUTTON_PRESS_B3 // B3 | X | Y | Square | 1 | P1 |
#define GPIO_PIN_07 GpioAction::BUTTON_PRESS_B4 // B4 | Y | X | Triangle | 4 | P2 |
#define GPIO_PIN_08 GpioAction::BUTTON_PRESS_R1 // R1 | RB | R | R1 | 6 | P3 |
#define GPIO_PIN_09 GpioAction::BUTTON_PRESS_L1 // L1 | LB | L | L1 | 5 | P4 |
#define GPIO_PIN_10 GpioAction::BUTTON_PRESS_B1 // B1 | A | B | Cross | 2 | K1 |
#define GPIO_PIN_11 GpioAction::BUTTON_PRESS_B2 // B2 | B | A | Circle | 3 | K2 |
#define GPIO_PIN_12 GpioAction::BUTTON_PRESS_R2 // R2 | RT | ZR | R2 | 8 | K3 |
#define GPIO_PIN_13 GpioAction::BUTTON_PRESS_L2 // L2 | LT | ZL | L2 | 7 | K4 |
#define GPIO_PIN_14 GpioAction::BUTTON_PRESS_S1 // S1 | Back | Minus | Select | 9 | Coin |
#define GPIO_PIN_15 GpioAction::BUTTON_PRESS_S2 // S2 | Start | Plus | Start | 10 | Start |
#define GPIO_PIN_16 GpioAction::BUTTON_PRESS_A1 // A1 | Guide | Home | PS | 13 | ~ |
#define GPIO_PIN_17 GpioAction::BUTTON_PRESS_A2 // A2 | ~ | Capture | ~ | 14 | ~ |
#define GPIO_PIN_18 GpioAction::BUTTON_PRESS_L3 // L3 | LS | LS | L3 | 11 | LS |
#define GPIO_PIN_19 GpioAction::BUTTON_PRESS_R3 // R3 | RS | RS | R3 | 12 | RS |


// Setting GPIO pins to assigned by add-on
//
#define GPIO_PIN_00 GpioAction::ASSIGNED_TO_ADDON
#define GPIO_PIN_01 GpioAction::ASSIGNED_TO_ADDON
#define GPIO_PIN_22 GpioAction::ASSIGNED_TO_ADDON
#define GPIO_PIN_20 GpioAction::ASSIGNED_TO_ADDON
#define GPIO_PIN_21 GpioAction::ASSIGNED_TO_ADDON

// Keyboard Mapping Configuration
// // GP2040 | Xinput | Switch | PS3/4/5 | Dinput | Arcade |
#define KEY_DPAD_UP HID_KEY_ARROW_UP // UP | UP | UP | UP | UP | UP |
#define KEY_DPAD_DOWN HID_KEY_ARROW_DOWN // DOWN | DOWN | DOWN | DOWN | DOWN | DOWN |
#define KEY_DPAD_RIGHT HID_KEY_ARROW_RIGHT // RIGHT | RIGHT | RIGHT | RIGHT | RIGHT | RIGHT |
#define KEY_DPAD_LEFT HID_KEY_ARROW_LEFT // LEFT | LEFT | LEFT | LEFT | LEFT | LEFT |
#define KEY_BUTTON_B1 HID_KEY_SHIFT_LEFT // B1 | A | B | Cross | 2 | K1 |
#define KEY_BUTTON_B2 HID_KEY_Z // B2 | B | A | Circle | 3 | K2 |
#define KEY_BUTTON_R2 HID_KEY_X // R2 | RT | ZR | R2 | 8 | K3 |
#define KEY_BUTTON_L2 HID_KEY_V // L2 | LT | ZL | L2 | 7 | K4 |
#define KEY_BUTTON_B3 HID_KEY_CONTROL_LEFT // B3 | X | Y | Square | 1 | P1 |
#define KEY_BUTTON_B4 HID_KEY_ALT_LEFT // B4 | Y | X | Triangle | 4 | P2 |
#define KEY_BUTTON_R1 HID_KEY_SPACE // R1 | RB | R | R1 | 6 | P3 |
#define KEY_BUTTON_L1 HID_KEY_C // L1 | LB | L | L1 | 5 | P4 |
#define KEY_BUTTON_S1 HID_KEY_5 // S1 | Back | Minus | Select | 9 | Coin |
#define KEY_BUTTON_S2 HID_KEY_1 // S2 | Start | Plus | Start | 10 | Start |
#define KEY_BUTTON_L3 HID_KEY_EQUAL // L3 | LS | LS | L3 | 11 | LS |
#define KEY_BUTTON_R3 HID_KEY_MINUS // R3 | RS | RS | R3 | 12 | RS |
#define KEY_BUTTON_A1 HID_KEY_9 // A1 | Guide | Home | PS | 13 | ~ |
#define KEY_BUTTON_A2 HID_KEY_F2 // A2 | ~ | Capture | ~ | 14 | ~ |
#define KEY_BUTTON_FN -1 // Hotkey Function |

#define BOARD_LEDS_PIN 22

#define LED_BRIGHTNESS_MAXIMUM 50

#define LEDS_DPAD_LEFT 0
#define LEDS_DPAD_DOWN 1
#define LEDS_DPAD_RIGHT 2
#define LEDS_DPAD_UP 3
#define LEDS_BUTTON_B3 4
#define LEDS_BUTTON_B4 5
#define LEDS_BUTTON_R1 6
#define LEDS_BUTTON_L1 7
#define LEDS_BUTTON_B1 8
#define LEDS_BUTTON_B2 9
#define LEDS_BUTTON_R2 10
#define LEDS_BUTTON_L2 11

#define HAS_I2C_DISPLAY 1
#define I2C0_ENABLED 1
#define I2C0_PIN_SDA 0
#define I2C0_PIN_SCL 1
#define DISPLAY_I2C_BLOCK i2c0
#define DISPLAY_FLIP 1

#define USB_PERIPHERAL_ENABLED 1
#define USB_PERIPHERAL_PIN_DPLUS 20

#define DEFAULT_INPUT_MODE_R1 INPUT_MODE_XBONE
#define DEFAULT_INPUT_MODE_B4 INPUT_MODE_PS5
#define DEFAULT_PS5AUTHENTICATION_TYPE INPUT_MODE_AUTH_TYPE_USB

#endif
7 changes: 7 additions & 0 deletions configs/ARCController/README.md
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# GP2040 Configuration for the ARC Accessibility Controller

![ARC Accessibility Controller](assets/ARC%20Accessibility%20Controller%201.JPG)

Basic pin setup for the ARC Accessibility Controller.

![Pin Mapping](assets/ARC%20Accessibility%20Controller%20-%20Pin%20Mapping.JPG)
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