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build: update unity version to 2021.3.36f1
build: update unity version to 2021.3.36f1
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Original file line number | Diff line number | Diff line change |
---|---|---|
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@@ -53,8 +53,8 @@ on: | |
env: | ||
platform: "Windows" | ||
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unityVersion: "2021.3.21f1" | ||
unityVersionHash: "1b156197d683" | ||
unityVersion: "2021.3.36f1" | ||
unityVersionHash: "7a0645017be0" | ||
blenderMajorVersion: "3.5" | ||
blenderVersion: "3.5.1" | ||
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@@ -75,15 +75,14 @@ jobs: | |
timeout-minutes: 90 | ||
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steps: | ||
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############################# | ||
# Install Unity # | ||
############################# | ||
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- name: "[Install] Get Unity Editor + Windows IL2CPP builder (${{ env.unityVersion }}) pre-installed from cache" | ||
id: unity-install | ||
uses: actions/[email protected] | ||
with: | ||
with: | ||
path: ${{ runner.temp }}/Unity | ||
key: Windows_Unity-${{ env.unityVersion }} | ||
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@@ -103,7 +102,6 @@ jobs: | |
Start-Process "${{ runner.temp }}\UnityInstall\UnitySetup-Windows-IL2CPP-Support-for-Editor-${{ env.unityVersion }}.exe" -ArgumentList $UNITY_INSTALLARGUMENTS -wait -nonewwindow; | ||
Remove-Item -Recurse -Force -Path ${{ runner.temp }}\UnityInstall\*; | ||
############################# | ||
# Checkout # | ||
############################# | ||
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@@ -132,7 +130,6 @@ jobs: | |
repository: ${{ github.repository }} | ||
path: bleedingedge | ||
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############################# | ||
# Cache # | ||
############################# | ||
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@@ -143,7 +140,6 @@ jobs: | |
path: Library | ||
key: ${{ env.platform }}-YARG_Library | ||
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############################# | ||
# Add Nightly definition # | ||
############################# | ||
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@@ -161,7 +157,7 @@ jobs: | |
- name: "[Pre-install] Get Blender (${{ env.blenderVersion }}) from cache" | ||
id: blender | ||
uses: actions/cache@v3 | ||
with: | ||
with: | ||
path: ${{ runner.temp }}/BlenderInstall | ||
key: Windows_Blender-${{ env.blenderVersion }} | ||
restore-keys: Windows_Blender- | ||
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@@ -177,20 +173,18 @@ jobs: | |
$BLENDERARGS = "/I $BLENDERMSI ALLUSERS=1 /qn /norestart"; | ||
Start-Process "msiexec.exe" -ArgumentList $BLENDERARGS -wait -nonewwindow | ||
############################# | ||
# Restore Packages # | ||
############################# | ||
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- name: "[Pre-install] Install dotnet 8.x" | ||
uses: actions/setup-dotnet@v4 | ||
with: | ||
dotnet-version: '8.0.x' | ||
dotnet-version: "8.0.x" | ||
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- name: "[Pre-install] Restoring NuGet Packages" | ||
run: dotnet tool install --global NuGetForUnity.Cli && nugetforunity restore | ||
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############################# | ||
# Build YARG.Core # | ||
############################# | ||
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@@ -200,7 +194,6 @@ jobs: | |
mkdir Assets/Plugins/YARG.Core; | ||
dotnet build YARG.Core/YARG.Core/YARG.Core.csproj /property:GenerateFullPaths=true /consoleloggerparameters:NoSummary --output Assets/Plugins/YARG.Core; | ||
############################# | ||
# Replace icon # | ||
############################# | ||
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@@ -215,7 +208,6 @@ jobs: | |
shell: bash | ||
run: "cp -f bleedingedge/static/Icon_Nightly.png Assets/Art/UI/Icon_Stable.png" | ||
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############################# | ||
# Build # | ||
############################# | ||
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@@ -230,7 +222,6 @@ jobs: | |
continue-on-error: true | ||
run: ${{ runner.temp }}/Unity/Editor/Unity.exe -quit -batchmode -nographics -returnlicense -projectPath ${{ github.workspace }} -username ${{ secrets.WINDOWS_UNITY_EMAIL || secrets.UNITY_EMAIL }} -password ${{ secrets.WINDOWS_UNITY_PASSWORD || secrets.UNITY_PASSWORD }} -logfile | Out-Host; | ||
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############################# | ||
# Compress # | ||
############################# | ||
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@@ -240,7 +231,6 @@ jobs: | |
mkdir Release; | ||
Compress-Archive -Path ${{ github.workspace }}/build/* -DestinationPath ${{ github.workspace }}/Release/YARG_${{ env.versionName }}-Windows-x64.zip; | ||
############################# | ||
# Upload # | ||
############################# | ||
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@@ -251,5 +241,5 @@ jobs: | |
name: YARG (${{ env.versionName }}) - ${{ env.platform }} | ||
path: Release/* | ||
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outputs: | ||
artifactId: ${{ steps.artifacts.outputs.artifact-id }} | ||
outputs: | ||
artifactId: ${{ steps.artifacts.outputs.artifact-id }} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,23 +1,25 @@ | ||
name: 📦 Cache Unity 2021.3.21f1 for Windows | ||
name: 📦 Cache Unity for Windows | ||
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on: | ||
workflow_dispatch: | ||
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env: | ||
unityVersion: "2021.3.21f1" | ||
unityVersionHash: "1b156197d683" | ||
unityVersion: "2021.3.36f1" | ||
unityVersionHash: "7a0645017be0" | ||
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run-name: 📦 Cache Unity ${{ env.unityVersion }} for Windows | ||
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jobs: | ||
cacheUnity: | ||
name: Cache Unity 2021.3.21f1 for Windows | ||
name: Cache Unity ${{ env.unityVersion }} for Windows | ||
runs-on: windows-2019 | ||
timeout-minutes: 90 | ||
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steps: | ||
- name: "Get Unity Editor + Windows IL2CPP builder (${{ env.unityVersion }}) pre-installed from cache" | ||
id: unity-install | ||
uses: actions/[email protected] | ||
with: | ||
with: | ||
path: ${{ runner.temp }}/Unity | ||
key: Windows_Unity-${{ env.unityVersion }} | ||
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@@ -35,4 +37,4 @@ jobs: | |
$UNITY_INSTALLARGUMENTS = "/S /D=${{ runner.temp }}\\Unity"; | ||
Start-Process "${{ runner.temp }}\UnityInstall\UnitySetup64-${{ env.unityVersion }}.exe" -ArgumentList $UNITY_INSTALLARGUMENTS -wait -nonewwindow; | ||
Start-Process "${{ runner.temp }}\UnityInstall\UnitySetup-Windows-IL2CPP-Support-for-Editor-${{ env.unityVersion }}.exe" -ArgumentList $UNITY_INSTALLARGUMENTS -wait -nonewwindow; | ||
Remove-Item -Recurse -Force -Path ${{ runner.temp }}\UnityInstall\*; | ||
Remove-Item -Recurse -Force -Path ${{ runner.temp }}\UnityInstall\*; |
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