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A couple of fixes for handling of secure chat #1366
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Commits on Jul 3, 2024
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SessionCommandHandler is only constructed for >= 1.19.3.
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Explicitly reject consuming signed command when denied by event
This would fail down the line anyway due to inconsistent chat state (if holding a 'last seen' update)
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Fix: pass through last seen update in a few missing places
This is hardly useful in the case of signed player chat messages, as these fundamentally cannot be spoofed or modified - however, for any unsigned input (particularly commands without any signed arguments), 'last seen' updates are still required and should be passed through in a consistent state.
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Fix: only treat command as signed if it has signatures
The Vanilla client will send 'last seen' even if the message is not signed, so this is much stricter than it needs to be. This should allow commands without any signed arguments to be modified/consumed by the proxy.
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