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##About

This is a little out of date. I will give a full and proper update to this when I start advancing physics in the Spartan Engine and will work on this for physics. This will be more then just gaming physics when it is complete. It will be a free, open source physics engine

##End Objective

  • Gravity and 3D Gravitational Forces
  • Collision through Collision Models (or if missing, use the original graphic model file to generate a basic rectangular prism surrounding the object)
  • Realistic Air Resistance and Friction (calculated through Gravity or/and other physics properties)
  • Skeletal Body System with limits. Planned to allow bone breaking and joint busting.
  • Projectiles will be real objects with a large velocity
  • More Objectives (will be expanded upon soon)

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