CustomNotes adds the ability to swap out the default notes with custom ones in Beat Saber.
- Download the latest version of CustomNotes from any current mod manager.
To change which note model is used, simply select a different note in the Mod settings for CustomNotes in-game.
While a custom note is being used AND you are either playing with the "Ghost Notes" or "Disappearing Arrows" modifier turned on, high-score submission will be temporarily disabled.
By switching to the default notes or turning off these modifiers, score submission will be re-enabled. No need for a game restart!
In order to build this project, please create the file CustomNotes.csproj.user
and add your Beat Saber directory path to it in the project directory.
This file should not be uploaded to GitHub and is in the .gitignore.
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!-- Set "YOUR OWN" Beat Saber folder here to resolve most of the dependency paths! -->
<BeatSaberDir>E:\Program Files (x86)\Steam\steamapps\common\Beat Saber</BeatSaberDir>
</PropertyGroup>
</Project>
If you plan on adding any new dependencies which are located in the Beat Saber directory, it would be nice if you edited the paths to use $(BeatSaberDir)
in CustomNotes.csproj
...
<Reference Include="BS_Utils">
<HintPath>$(BeatSaberDir)\Plugins\BS_Utils.dll</HintPath>
</Reference>
<Reference Include="IPA.Loader">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\IPA.Loader.dll</HintPath>
</Reference>
...