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This Unity sample demonstrates the capabilities of the PICO Spatial Audio SDK integrated into Unity, showcasing comprehensive use cases for developers.

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Pico-Developer/SpatialAudioSample-Unity

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Spatial Audio Sample

Model This sample contains a cartoon-style house scene with multiple audio sources and areas, designed to demonstrate a variety of spatial audio effects, including spatialization, ambisonics, directivity, and sound transmission and reflection across different materials.

You can adjust audio parameters either in the Unity Editor or at runtime using the menu UI, allowing you to learn, explore, and optimize high-quality 3D audio functionalities for your own creative projects.

Documentation

For details of how to use this sample, read this user guide on the PICO Developer website.

To learn more about the spatial audio functionalities provided in the PICO Integration SDK, read this article.

Development Environment

  • PICO Unity Integration SDK Version: 2.5.0, with the Spatial Audio SDK 1.0.0
  • XR Interaction Toolkit Package Version: 2.4.3
  • Supported PICO device models: PICO 4 and Neo 3 series
  • PICO device's system version: 5.9.2
  • Unity version: 2022.3.21f1

Installation

You can build the Unity project and install the sample's apk file on your PICO device to experience it.

Connect your PICO device to your PC using a USB cable, then open the command line window and use the following ADB command to install the apk file on the device:

adb install "filepath\filename.apk"

LICENSE

This project is licensed under the MIT License.

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This Unity sample demonstrates the capabilities of the PICO Spatial Audio SDK integrated into Unity, showcasing comprehensive use cases for developers.

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