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@Pirate-Quest

Pirate Quest

A picture of our logo: its just our name but more beautiful

Pirate Quest

CSFML Game Project, for the final graphic project of the first year of Epitech. The goal of the project is to create a game using the CSFML library, with a pirate theme.

Features

  • Map
  • Character
  • Inventory
  • Quest
  • Combat

Prerequisites

Installation

B-MUL-200> git clone [email protected]:Pirate-Quest/PirateQuest.git
B-MUL-200> cd PirateQuest
B-MUL-200/PirateQuest> make
B-MUL-200/PirateQuest> ./my_rpg

Norm

Coding style

All the source code has been written according to the Epitech C Coding Style.

Commits style

All the commits have been written according to the Conventional Commits specification.

Workflow

Branches are named according to the following pattern: type/subject, where type is the type of the branch and subject is a short description of the branch. The types are:

  • feat, feature : a new feature
  • fix: a bug fix
  • docs: changes to documentation
  • style: formatting, missing semi colons, etc; no code change
  • refactor: refactoring production code
  • test: adding tests, refactoring test; no production code change

Authors

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Repositories

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  • Pirate-Quest/PirateQuest’s past year of commit activity
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