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Fix timeVaryingBits for lights, light filters, and cameras for timesampled transform attribute #2734

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sdawson-nvidia
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Description of Change(s)

Change calls to UsdGeomXformable::IsTransformationAffectedByAttrNamed to use GetName instead of GetBaseName so the namespace can be checked against.

Fixes Issue(s)

  • I have verified that all unit tests pass with the proposed changes
    Tested on Windows, these tests fail:
    The following tests FAILED:
    430 - testUsdZipFile (Failed)
    678 - testUsdviewNavigationKeys (Failed)
    694 - testUsdResolverExample (Failed)
    Errors while running CTest
    Based on other issues, these seem to be failing for a while, on windows. testUsdZipFile fails as an example due to windows line endings vs unix line endings in the write portion of the test (crc doesn't match the expected value).
  • I have submitted a signed Contributor License Agreement

@jesschimein
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Filed as internal issue #USD-8833

@sdawson-nvidia
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The failure seems to be a timeout and likely unrelated - how do I rerun the checks?

…ctedByAttrNamed

Transforms would not be excluded from variability correctly for lights,
light filters, and cameras due to using the base name instead of the full
attribute name in the function UsdGeomXformable::IsTransformationAffectedByAttrNamed
which relies on the attribute's namespace to detect transformation attributes.
@pixar-oss pixar-oss merged commit ca001b6 into PixarAnimationStudios:dev Nov 17, 2023
3 of 5 checks passed
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3 participants