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https://docs.microsoft.com/en-us/gaming/playfab/release-notes/#230428
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PlayFab SDK Team authored and PlayFab SDK Team committed May 2, 2023
2 parents a52095c + f42264a commit 287fc7e
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Showing 32 changed files with 220 additions and 204 deletions.
Original file line number Diff line number Diff line change
@@ -1 +1 @@
namespace PlayFab.PfEditor { public static partial class PlayFabEditorHelper { public static string EDEX_VERSION = "2.163.230403"; } }
namespace PlayFab.PfEditor { public static partial class PlayFabEditorHelper { public static string EDEX_VERSION = "2.165.230428"; } }
6 changes: 3 additions & 3 deletions ExampleMacProject/Assets/PlayFabSDK/Admin/PlayFabAdminAPI.cs
Original file line number Diff line number Diff line change
Expand Up @@ -519,7 +519,7 @@ public static void GetDataReport(GetDataReportRequest request, Action<GetDataRep
/// <summary>
/// Retrieves the details for a specific completed session, including links to standard out and standard error logs
/// </summary>
[Obsolete("Use 'MultiplayerServer/GetMultiplayerSessionLogsBySessionId' instead", false)]
[Obsolete("Use 'MultiplayerServer/GetMultiplayerSessionLogsBySessionId' instead", true)]
public static void GetMatchmakerGameInfo(GetMatchmakerGameInfoRequest request, Action<GetMatchmakerGameInfoResult> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? PlayFabSettings.staticPlayer;
Expand All @@ -533,7 +533,7 @@ public static void GetMatchmakerGameInfo(GetMatchmakerGameInfoRequest request, A
/// <summary>
/// Retrieves the details of defined game modes for the specified game server executable
/// </summary>
[Obsolete("No longer available", false)]
[Obsolete("No longer available", true)]
public static void GetMatchmakerGameModes(GetMatchmakerGameModesRequest request, Action<GetMatchmakerGameModesResult> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? PlayFabSettings.staticPlayer;
Expand Down Expand Up @@ -984,7 +984,7 @@ public static void ListVirtualCurrencyTypes(ListVirtualCurrencyTypesRequest requ
/// <summary>
/// Updates the build details for the specified game server executable
/// </summary>
[Obsolete("No longer available", false)]
[Obsolete("No longer available", true)]
public static void ModifyServerBuild(ModifyServerBuildRequest request, Action<ModifyServerBuildResult> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? PlayFabSettings.staticPlayer;
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Original file line number Diff line number Diff line change
Expand Up @@ -467,7 +467,7 @@ public void GetDataReport(GetDataReportRequest request, Action<GetDataReportResu
/// <summary>
/// Retrieves the details for a specific completed session, including links to standard out and standard error logs
/// </summary>
[Obsolete("Use 'MultiplayerServer/GetMultiplayerSessionLogsBySessionId' instead", false)]
[Obsolete("Use 'MultiplayerServer/GetMultiplayerSessionLogsBySessionId' instead", true)]
public void GetMatchmakerGameInfo(GetMatchmakerGameInfoRequest request, Action<GetMatchmakerGameInfoResult> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
Expand All @@ -479,7 +479,7 @@ public void GetMatchmakerGameInfo(GetMatchmakerGameInfoRequest request, Action<G
/// <summary>
/// Retrieves the details of defined game modes for the specified game server executable
/// </summary>
[Obsolete("No longer available", false)]
[Obsolete("No longer available", true)]
public void GetMatchmakerGameModes(GetMatchmakerGameModesRequest request, Action<GetMatchmakerGameModesResult> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
Expand Down Expand Up @@ -862,7 +862,7 @@ public void ListVirtualCurrencyTypes(ListVirtualCurrencyTypesRequest request, Ac
/// <summary>
/// Updates the build details for the specified game server executable
/// </summary>
[Obsolete("No longer available", false)]
[Obsolete("No longer available", true)]
public void ModifyServerBuild(ModifyServerBuildRequest request, Action<ModifyServerBuildResult> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
Expand Down
12 changes: 11 additions & 1 deletion ExampleMacProject/Assets/PlayFabSDK/Admin/PlayFabAdminModels.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2588,7 +2588,17 @@ public enum GenericErrorCodes
EventSinkDatabaseNotFound,
OperationCanceled,
InvalidDisplayNameRandomSuffixLength,
AllowNonUniquePlayerDisplayNamesDisableNotAllowed
AllowNonUniquePlayerDisplayNamesDisableNotAllowed,
PartitionedEventInvalid,
PartitionedEventCountOverLimit,
PlayerCustomPropertiesPropertyNameTooLong,
PlayerCustomPropertiesPropertyNameIsInvalid,
PlayerCustomPropertiesStringPropertyValueTooLong,
PlayerCustomPropertiesValueIsInvalidType,
PlayerCustomPropertiesVersionMismatch,
PlayerCustomPropertiesPropertyCountTooHigh,
PlayerCustomPropertiesDuplicatePropertyName,
PlayerCustomPropertiesPropertyDoesNotExist
}

[Serializable]
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Original file line number Diff line number Diff line change
Expand Up @@ -443,7 +443,7 @@ public static void GetContentDownloadUrl(GetContentDownloadUrlRequest request, A
/// <summary>
/// Get details about all current running game servers matching the given parameters.
/// </summary>
[Obsolete("Use 'MultiplayerServer/ListMultiplayerServers' instead", false)]
[Obsolete("Use 'MultiplayerServer/ListMultiplayerServers' instead", true)]
public static void GetCurrentGames(CurrentGamesRequest request, Action<CurrentGamesResult> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? PlayFabSettings.staticPlayer;
Expand Down Expand Up @@ -499,7 +499,7 @@ public static void GetFriendsList(GetFriendsListRequest request, Action<GetFrien
/// <summary>
/// Get details about the regions hosting game servers matching the given parameters.
/// </summary>
[Obsolete("Use 'MultiplayerServer/ListMultiplayerServers' instead", false)]
[Obsolete("Use 'MultiplayerServer/ListMultiplayerServers' instead", true)]
public static void GetGameServerRegions(GameServerRegionsRequest request, Action<GameServerRegionsResult> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? PlayFabSettings.staticPlayer;
Expand Down Expand Up @@ -1564,7 +1564,7 @@ public static void LoginWithXbox(LoginWithXboxRequest request, Action<LoginResul
/// availabe set. In that case, the information on the game session will be returned, otherwise the Status returned will be
/// GameNotFound.
/// </summary>
[Obsolete("Use 'Match/CreateMatchmakingTicket' instead", false)]
[Obsolete("Use 'Match/CreateMatchmakingTicket' instead", true)]
public static void Matchmake(MatchmakeRequest request, Action<MatchmakeResult> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? PlayFabSettings.staticPlayer;
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -413,7 +413,7 @@ public void GetContentDownloadUrl(GetContentDownloadUrlRequest request, Action<G
/// <summary>
/// Get details about all current running game servers matching the given parameters.
/// </summary>
[Obsolete("Use 'MultiplayerServer/ListMultiplayerServers' instead", false)]
[Obsolete("Use 'MultiplayerServer/ListMultiplayerServers' instead", true)]
public void GetCurrentGames(CurrentGamesRequest request, Action<CurrentGamesResult> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
Expand Down Expand Up @@ -461,7 +461,7 @@ public void GetFriendsList(GetFriendsListRequest request, Action<GetFriendsListR
/// <summary>
/// Get details about the regions hosting game servers matching the given parameters.
/// </summary>
[Obsolete("Use 'MultiplayerServer/ListMultiplayerServers' instead", false)]
[Obsolete("Use 'MultiplayerServer/ListMultiplayerServers' instead", true)]
public void GetGameServerRegions(GameServerRegionsRequest request, Action<GameServerRegionsResult> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
Expand Down Expand Up @@ -1370,7 +1370,7 @@ public void LoginWithXbox(LoginWithXboxRequest request, Action<LoginResult> resu
/// availabe set. In that case, the information on the game session will be returned, otherwise the Status returned will be
/// GameNotFound.
/// </summary>
[Obsolete("Use 'Match/CreateMatchmakingTicket' instead", false)]
[Obsolete("Use 'Match/CreateMatchmakingTicket' instead", true)]
public void Matchmake(MatchmakeRequest request, Action<MatchmakeResult> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
Expand Down
30 changes: 0 additions & 30 deletions ExampleMacProject/Assets/PlayFabSDK/Client/PlayFabClientModels.cs
Original file line number Diff line number Diff line change
Expand Up @@ -1966,16 +1966,6 @@ public class GetFriendLeaderboardAroundPlayerRequest : PlayFabRequestCommon
/// </summary>
public ExternalFriendSources? ExternalPlatformFriends;
/// <summary>
/// Indicates whether Facebook friends should be included in the response. Default is true.
/// </summary>
[Obsolete("Use 'ExternalPlatformFriends' instead", true)]
public bool? IncludeFacebookFriends;
/// <summary>
/// Indicates whether Steam service friends should be included in the response. Default is true.
/// </summary>
[Obsolete("Use 'ExternalPlatformFriends' instead", true)]
public bool? IncludeSteamFriends;
/// <summary>
/// Maximum number of entries to retrieve. Default 10, maximum 100.
/// </summary>
public int? MaxResultsCount;
Expand Down Expand Up @@ -2039,16 +2029,6 @@ public class GetFriendLeaderboardRequest : PlayFabRequestCommon
/// </summary>
public ExternalFriendSources? ExternalPlatformFriends;
/// <summary>
/// Indicates whether Facebook friends should be included in the response. Default is true.
/// </summary>
[Obsolete("Use 'ExternalPlatformFriends' instead", true)]
public bool? IncludeFacebookFriends;
/// <summary>
/// Indicates whether Steam service friends should be included in the response. Default is true.
/// </summary>
[Obsolete("Use 'ExternalPlatformFriends' instead", true)]
public bool? IncludeSteamFriends;
/// <summary>
/// Maximum number of entries to retrieve. Default 10, maximum 100.
/// </summary>
public int? MaxResultsCount;
Expand Down Expand Up @@ -2089,16 +2069,6 @@ public class GetFriendsListRequest : PlayFabRequestCommon
/// </summary>
public ExternalFriendSources? ExternalPlatformFriends;
/// <summary>
/// Indicates whether Facebook friends should be included in the response. Default is true.
/// </summary>
[Obsolete("Use 'ExternalPlatformFriends' instead", true)]
public bool? IncludeFacebookFriends;
/// <summary>
/// Indicates whether Steam service friends should be included in the response. Default is true.
/// </summary>
[Obsolete("Use 'ExternalPlatformFriends' instead", true)]
public bool? IncludeSteamFriends;
/// <summary>
/// If non-null, this determines which properties of the resulting player profiles to return. For API calls from the client,
/// only the allowed client profile properties for the title may be requested. These allowed properties are configured in
/// the Game Manager "Client Profile Options" tab in the "Settings" section.
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ public static void ForgetAllCredentials()
/// <summary>
/// Validates a user with the PlayFab service
/// </summary>
[Obsolete("No longer available", false)]
[Obsolete("No longer available", true)]
public static void AuthUser(AuthUserRequest request, Action<AuthUserResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? PlayFabSettings.staticPlayer;
Expand All @@ -41,7 +41,7 @@ public static void AuthUser(AuthUserRequest request, Action<AuthUserResponse> re
/// <summary>
/// Informs the PlayFab game server hosting service that the indicated user has joined the Game Server Instance specified
/// </summary>
[Obsolete("No longer available", false)]
[Obsolete("No longer available", true)]
public static void PlayerJoined(PlayerJoinedRequest request, Action<PlayerJoinedResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? PlayFabSettings.staticPlayer;
Expand All @@ -55,7 +55,7 @@ public static void PlayerJoined(PlayerJoinedRequest request, Action<PlayerJoined
/// <summary>
/// Informs the PlayFab game server hosting service that the indicated user has left the Game Server Instance specified
/// </summary>
[Obsolete("No longer available", false)]
[Obsolete("No longer available", true)]
public static void PlayerLeft(PlayerLeftRequest request, Action<PlayerLeftResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? PlayFabSettings.staticPlayer;
Expand All @@ -70,7 +70,7 @@ public static void PlayerLeft(PlayerLeftRequest request, Action<PlayerLeftRespon
/// Retrieves the relevant details for a specified user, which the external match-making service can then use to compute
/// effective matches
/// </summary>
[Obsolete("No longer available", false)]
[Obsolete("No longer available", true)]
public static void UserInfo(UserInfoRequest request, Action<UserInfoResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? PlayFabSettings.staticPlayer;
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -46,7 +46,7 @@ public void ForgetAllCredentials()
/// <summary>
/// Validates a user with the PlayFab service
/// </summary>
[Obsolete("No longer available", false)]
[Obsolete("No longer available", true)]
public void AuthUser(AuthUserRequest request, Action<AuthUserResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
Expand All @@ -58,7 +58,7 @@ public void AuthUser(AuthUserRequest request, Action<AuthUserResponse> resultCal
/// <summary>
/// Informs the PlayFab game server hosting service that the indicated user has joined the Game Server Instance specified
/// </summary>
[Obsolete("No longer available", false)]
[Obsolete("No longer available", true)]
public void PlayerJoined(PlayerJoinedRequest request, Action<PlayerJoinedResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
Expand All @@ -70,7 +70,7 @@ public void PlayerJoined(PlayerJoinedRequest request, Action<PlayerJoinedRespons
/// <summary>
/// Informs the PlayFab game server hosting service that the indicated user has left the Game Server Instance specified
/// </summary>
[Obsolete("No longer available", false)]
[Obsolete("No longer available", true)]
public void PlayerLeft(PlayerLeftRequest request, Action<PlayerLeftResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
Expand All @@ -83,7 +83,7 @@ public void PlayerLeft(PlayerLeftRequest request, Action<PlayerLeftResponse> res
/// Retrieves the relevant details for a specified user, which the external match-making service can then use to compute
/// effective matches
/// </summary>
[Obsolete("No longer available", false)]
[Obsolete("No longer available", true)]
public void UserInfo(UserInfoRequest request, Action<UserInfoResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
Expand Down
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