An up-to-date roleplay framework for RedM
The vision for RPX Framework is to provide those making RedM servers with a new level of ease and flexibility when it comes to creating custom gameplay experiences. It has been designed to act as a more solid, simple, and purpose driven base of code compared to the other frameworks currently available.
The Lua code behind RPX Framework has been written with performance and good coding practices in mind. Modern Cfx practices are in use in as many places as possible - including the use of state bags for client character data, state bag change handlers for all client displays/HUD, and the latest client and server natives for as many features as possible.
The framework core has been designed and packaged to include as much baseline functionality as possible - it includes a ready-to-use IPL list for your RedM server, a handcrafted door lock list, population density controller, rich presence system, a plethora of admin commands, and much more.
- A fully configurable, modular core with easy to understand code.
- Easily accessible and simple API to make creating custom experiences a breeze.
- Easy 15 Minute Setup with a txAdmin recipe.
- Lots of configurable base resources and functionality so you can spend more time making your server unique.
- Leans on the proven Overextended library and inventory from FiveM converted to RedM and set up to work with RPX.
- Framework wrappers, which aim to provide an interface for existing RedM scripts written for other frameworks by providing their APIs. This means that, in some cases, resources written for RedEM:RP, QBR-Core and VORP will work for RPX with no changes. (We recommend converting your stuff, though!)
- Truly Open Source, if you want to work on and improve RPX, feel free to make a pull request.
- Robust documentation that is always being extended
- Under Active Development, RPX is being updated often.
COMPLETED
Resource | Progress | Source |
---|---|---|
rpx-core |
100% | written from scratch |
rpx-multicharacter |
100% | written from scratch |
rpx-banks |
100% | written from scratch |
rpx-shops |
100% | written from scratch |
rpx-cinematic |
100% | written from scratch |
rpx-goldpan |
100% | written from scratch |
rpx-camps |
100% | written from scratch |
rpx-appearance |
100% | QBR-Core conversion |
rpx-hud |
100% | QBR-Core conversion |
rpx-spawn |
100% | RedEM:RP conversion |
rpx-playershops |
100% | ox_inventory FiveM conversion |
NEEDS WORK
Resource | Progress | Source |
---|---|---|
rpx-radial |
90% | written from scratch |
rpx-policejob |
90% | written from scratch |
rpx-doctorjob |
90% | written from scratch |
rpx-radial |
90% | written from scratch |
rpx-inventory |
90% | ox_inventory conversion |
Small parts of the RPX Framework code were very selectively taken from other open source frameworks, such as RedEM:RP (which I am the current maintainer of), VORP, and QBR-Core. Credit is given in all source code where due, and all RPX base resources containing derivative code have been licensed according to their original license terms.
Please see individual RPX repositories for their licenses.
All code written from scratch for RPX is © 2023 Sinatra#0101