forked from godotengine/godot
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Supersedes godotengine#86007 This is a new global illumination system that is a full upgrade to SDFGI Key advantages are: * Significantly faster base frame time. * An order of magnitude faster updates (SDFGI drops frames very significantly when moving, as a consequence of having to redo its entire SDF even for a small motion). * Higher quality (less light leaks, properly energy conservation, much better reflections, others) * Occlusion remains the same as in SDFGI. I experimented with other systems (the one in DDGI) but everything has worse tradeoffs. It is meant as a drop-in replacement, so games using SDFGI should get HDDAGI transparently. TODO: - [ ] For some reason gets DEVICE LOST on Intel GPUs. Can´t figure out why. - [ ] Waiting for a PR fixing the normal buffer precision in order to fix some issues. TODO AFTER MERGING: - [ ] High density probes support. - [ ] Dynamic objects support. Known issues:
- Loading branch information
1 parent
1d0e25d
commit e1baaaa
Showing
77 changed files
with
8,085 additions
and
6,124 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.