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This repository has been archived by the owner on Mar 6, 2018. It is now read-only.

Version 6.0.4

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@hach-que hach-que released this 13 May 07:06
· 88 commits to master since this release

This is a minor patch release, which updates Protogame code for changes made in external libraries.

Changes

This updates internal Protogame code for changes made in the MonoGame and Protoinject libraries. There are no changes to the Protogame APIs that impact developers, and no bug fixes in this release.

Upgrading

If you are using Protobuild, you can upgrade Protogame by editing the version specified in Module.xml and then running:

Protobuild.exe --upgrade-all

If you are using NuGet, you can use the NuGet package manager to update Protogame.

Installation

All packages both as dependencies of this package, and Protogame's available in general are now on NuGet. If you are using the latest version of Protobuild, you can install the package like so:

Protobuild.exe --install [email protected]

If you are not using Protobuild, just search for Protogame in the NuGet package manager. You will need to install the dependencies manually, which are listed below:

  • Jitter.Redpoint
  • protobuf-net.Redpoint
  • MonoGame.Framework.Redpoint
  • NDesk.Options.Redpoint
  • Prototest
  • AStarPathFinder
  • Protoinject
  • Newtonsoft.Json
  • HiveMP.TemporarySession
  • HiveMP.NATPunchthrough
  • HiveMP.Lobby
  • HiveMP.Attribute

In a future version these will be pulled in automatically, but this is dependent on new features in Protobuild.