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RetroGameDeveloper authored Aug 25, 2024
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Expand Up @@ -66,6 +66,12 @@ Some of the most prolific authors in the game development genre are:
* **Wolfgang Engel** - Specializes in game graphics, specifically shader development, writing books such as the ShaderX series.

## Notable Series
Some publishers will group related books into a **series** which makes it easier to find titles that are of interest to a particular field. Some of the notable series of books include:
* **Advances in computer graphics and game development** by Charles River Media contained books on game programming
* **Graphics series** by Charles River Media contained books on 3D software such as Maya and Lightwave
* **Programming Series** by Charles River Media contained books on more general programming and AI

### Game Programming Starter Kit
We have a separate post on the excellent "Game Programming Starter Kit" series. It was a very successful way to provide professional PC development software along with industry-standard books to amateur developers. It even included Visual Studio and, later on, some other software such as Dark Basic.

{% include link-to-other-post.html post="/GameProgrammingStarterKit" description="For more information about the Game Programming Starter Kit series check out this post." %}
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