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Show internal memory only in DEBUG mode + other fixes
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Remove unused imports and remove my old code that used to hide layouts and tmp history folders, this was removed in dev but somehow was added back here
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xMasterX committed Feb 11, 2023
1 parent b8deb93 commit a4c28ed
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Showing 4 changed files with 9 additions and 7 deletions.
8 changes: 8 additions & 0 deletions applications/main/archive/helpers/archive_browser.c
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Expand Up @@ -8,6 +8,7 @@
#include <gui/modules/file_browser_worker.h>
#include <fap_loader/fap_loader_app.h>
#include <math.h>
#include <furi_hal.h>

static void
archive_folder_open_cb(void* context, uint32_t item_cnt, int32_t file_idx, bool is_root) {
Expand Down Expand Up @@ -462,6 +463,13 @@ void archive_switch_tab(ArchiveBrowserView* browser, InputKey key) {
} else {
tab = (tab + 1) % ArchiveTabTotal;
}
if(tab == ArchiveTabInternal && !furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
if(key == InputKeyLeft) {
tab = ((tab - 1) + ArchiveTabTotal) % ArchiveTabTotal;
} else {
tab = (tab + 1) % ArchiveTabTotal;
}
}

browser->is_root = true;
archive_set_tab(browser, tab);
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1 change: 0 additions & 1 deletion applications/main/archive/helpers/archive_files.h
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Expand Up @@ -3,7 +3,6 @@
#include <m-array.h>
#include <furi.h>
#include <m-algo.h>
#include <m-string.h>
#include <storage/storage.h>
#include "toolbox/path.h"

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1 change: 0 additions & 1 deletion applications/services/gui/modules/file_browser.c
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Expand Up @@ -11,7 +11,6 @@
#include <core/check.h>
#include <core/common_defines.h>
#include <core/log.h>
#include "m-string.h"
#include "m-algo.h"
#include <m-array.h>

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6 changes: 1 addition & 5 deletions applications/services/gui/modules/file_browser_worker.c
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Expand Up @@ -15,8 +15,6 @@
#define TAG "BrowserWorker"

#define ASSETS_DIR "assets"
#define BADUSB_LAYOUTS_DIR "layouts"
#define SUBGHZ_TEMP_DIR "tmp_history"
#define BROWSER_ROOT STORAGE_ANY_PATH_PREFIX
#define FILE_NAME_LEN_MAX 256
#define LONG_LOAD_THRESHOLD 100
Expand Down Expand Up @@ -92,9 +90,7 @@ static bool browser_filter_by_name(BrowserWorker* browser, FuriString* name, boo
if(is_folder) {
// Skip assets folders (if enabled)
if(browser->skip_assets) {
return ((furi_string_cmp_str(name, ASSETS_DIR) == 0) ? (false) : (true)) &&
((furi_string_cmp_str(name, BADUSB_LAYOUTS_DIR) == 0) ? (false) : (true)) &&
((furi_string_cmp_str(name, SUBGHZ_TEMP_DIR) == 0) ? (false) : (true));
return ((furi_string_cmp_str(name, ASSETS_DIR) == 0) ? (false) : (true));
} else {
return true;
}
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