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Davonte Blakely personal log

Davonte Blakely edited this page Apr 28, 2021 · 28 revisions

September 5

We had our first team meeting and assigned roles to everyone. We also set our times for team meetings as well.

September 13th

We Completed our user stories and personas. I contributed two user stories and a persona

September 27th

We completed our design milestone. I contributed the achievements page.

October 11th

I created the high score system for our game. After the player dies, if a high score is achieved, the player is notified of this and the high score is recorded. This is also displayed on the screen during the play time.

October 17th

Worked on the architecture of our game. Designed how data will be stored.

October 25th

Pushed first code to github and made sure that everything with github was properly set up.

November 2nd

Created the Ethical Considerations document.

November 11th

Discussed with team the best method for approaching the PoC milestone.

November 28th

Tested our game on my actual android phone to be sure that it works on actual phones and not just emulators.

December 4th

Finished the High Score feature for the game. Also, I made some minor changes to the main scene and some of the other scripts in order to properly implement the High Score functionalities.

December 20th

Fixed bugs in Highscore script so that score updates work properly

January 6th

Researched Unit test for Unity

January 24th

Had meeting with team about plans for the semester

January 31st

Completed the Unit Test (Edit Mode Test) For milestone

February 10th

Completed Double Jump, Invincibility, and Enemy Enhancements. Made minor functionality changes to other parts of the code.

February 12th

Made Platforms Move, Created New Features for the RC1 Milestone, Solved the test issue. Re-synced project with Github so people outside the group could use game properly.

February 17th

Cleaned up the files in the project. Created prefabs for most objects that are reoccurring. Deleted unused scripts. Fixed the bugs with the speed boost (the gems) so that it works properly. Highscore reset now shows instantly. Updated touch controls. Polished a feature for the RC1 Milestone.

February 24th

Helped tariq implement dash and helped in entire team submitting the beta milestone.

March 4th

Met with team to discuss what we wanted to include in our RC1 milestone and began work. Also began working on issues assigned by Vidal.

March 17th

Began work on RC1 updates

April 1st

Continuing work on RC1 updates

April 4th

Fully implemented the stat tracker and fixed various bugs

April 18th

Fixed a significant amount of bugs and issues for the quality assurance milestone over the past two weeks. Also tested Capstone Labyrinth and reported a few major bugs.

April 26th

Helped team finish final parts of project and helped with Final Demo.