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Updated GLSL.cs #217

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merged 1 commit into from Jun 2, 2022
Merged

Updated GLSL.cs #217

merged 1 commit into from Jun 2, 2022

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ghost
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@ghost ghost commented Jun 2, 2022

Mentioned in #213: CSFML specifies defines sfBool as int which is a 4-byte long integer. Until decided, I have marked the fields to be marshalled as Bool which seems to fix the issue. This will probably be to be fixed later. but it works for now on 64x OS's

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Looks good!

Have you tested this to work as expected?

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ghost commented Jun 2, 2022

Looks good!

Have you tested this to work as expected?

You bet! I wasn't able to find any direct issues.

@eXpl0it3r eXpl0it3r added the Bug label Jun 2, 2022
@eXpl0it3r eXpl0it3r merged commit 80eaf1f into SFML:master Jun 2, 2022
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Thanks for this fix 🥳

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