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Fixed OnlineStatus and Standing Cpose in PlayerSpawn #392

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Sep 25, 2018
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9 changes: 6 additions & 3 deletions src/common/Network/PacketDef/Zone/ServerZoneDef.h
Original file line number Diff line number Diff line change
Expand Up @@ -450,11 +450,14 @@ struct FFXIVIpcPlayerSpawn :
uint8_t u3b;

uint8_t gmRank;
uint8_t onlineStatus;
uint8_t u3c;
uint8_t pose;
uint8_t u4;
uint8_t onlineStatus;

uint32_t u4;
uint8_t pose;
uint8_t u5a;
uint8_t u5b;
uint8_t u5c;

uint64_t targetId;
uint32_t u6;
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