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Add Asset Compiler tab #81

Add Asset Compiler tab

Add Asset Compiler tab #81

Triggered via push February 21, 2024 02:52
Status Failure
Total duration 1m 39s
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build.yml

on: push
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10 errors and 12 warnings
build: Penumbra/Import/Textures/CombinedTexture.cs#L1
The type or namespace name 'FFXIVLooseTextureCompiler' could not be found (are you missing a using directive or an assembly reference?)
build: Penumbra/UI/ModsTab/ModPanelLooseAssetCompilerTab.cs#L10
The type or namespace name 'FFXIVLooseTextureCompiler' could not be found (are you missing a using directive or an assembly reference?)
build: Penumbra/UI/ModsTab/ModPanelLooseAssetCompilerTab.cs#L11
The type or namespace name 'FFXIVLooseTextureCompiler' could not be found (are you missing a using directive or an assembly reference?)
build: Penumbra/UI/ModsTab/ModPanelLooseAssetCompilerTab.cs#L12
The type or namespace name 'FFXIVLooseTextureCompiler' could not be found (are you missing a using directive or an assembly reference?)
build: Penumbra/UI/ModsTab/ModPanelLooseAssetCompilerTab.cs#L13
The type or namespace name 'FFXIVLooseTextureCompiler' could not be found (are you missing a using directive or an assembly reference?)
build: Penumbra/UI/ModsTab/ModPanelLooseAssetCompilerTab.cs#L22
The type or namespace name 'TypingConnector' could not be found (are you missing a using directive or an assembly reference?)
build: Penumbra/Api/PenumbraIpcProviders.cs#L134
The type or namespace name 'DalamudPluginInterface' could not be found (are you missing a using directive or an assembly reference?)
build: Penumbra/UI/ModsTab/ModPanelLooseAssetCompilerTab.cs#L927
The type or namespace name 'TextureSet' could not be found (are you missing a using directive or an assembly reference?)
build: Penumbra/UI/ModsTab/ModPanelLooseAssetCompilerTab.cs#L941
The type or namespace name 'TextureSet' could not be found (are you missing a using directive or an assembly reference?)
build: Penumbra/UI/ModsTab/ModPanelLooseAssetCompilerTab.cs#L950
The type or namespace name 'TextureSet' could not be found (are you missing a using directive or an assembly reference?)
build
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v2, actions/setup-dotnet@v1. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build: LooseTextureCompilerCore/Export/TextureProcessor.cs#L39
Cannot convert null literal to non-nullable reference type.
build: LooseTextureCompilerCore/ImageProcessing/ImageManipulation.cs#L218
Cannot convert null literal to non-nullable reference type.
build: LooseTextureCompilerCore/ImageProcessing/ImageManipulation.cs#L367
Cannot convert null literal to non-nullable reference type.
build: LooseTextureCompilerCore/ImageProcessing/ImageManipulation.cs#L376
Cannot convert null literal to non-nullable reference type.
build: LooseTextureCompilerCore/ImageProcessing/ImageManipulation.cs#L411
Cannot convert null literal to non-nullable reference type.
build: LooseTextureCompilerCore/ImageProcessing/Normal.cs#L42
Cannot convert null literal to non-nullable reference type.
build: LooseTextureCompilerCore/Json/Manipulations.cs#L3
Non-nullable field 'name' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: LooseTextureCompilerCore/XNormal/XNormal.cs#L295
Converting null literal or possible null value to non-nullable type.
build: LooseTextureCompilerCore/XNormal/XNormal.cs#L296
Dereference of a possibly null reference.
build: LooseTextureCompilerCore/PathOrganization/Tokenizer.cs#L4
Cannot convert null literal to non-nullable reference type.