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seldom_state
seldom_state PublicComponent-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.
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archipelago_terraria_client
archipelago_terraria_client PublicThis is the client for my Archipelago integration for Terraria! Locations are boss kills, and items are permanent changes to the world.
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seldom_map_nav
seldom_map_nav PublicBevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.
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seldom_fn_plugin
seldom_fn_plugin PublicAllows using Rust functions in place of Bevy plugins
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If the problem persists, check the GitHub status page or contact support.