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This repository has been archived by the owner on Sep 19, 2024. It is now read-only.

Some Fixes [2.7.6]

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@ShaneBeee ShaneBeee released this 23 Feb 03:28
· 1057 commits to master since this release

IMPORTANT NOTE:

Since it appears you guys still haven't figured out the NBT changes from many many MANY versions ago,
Please see changelog of SkBee 2.0.0 and SkBee 2.5.0 regarding NBT changes
These changes MAY break your server, so I highly recommend reading them.

THIS UPDATE:

FIXED:

  • Fixed a casting issue with raytracing, which thru errors when attempting to use raytracing in a function
  • Fixed an error with scoreboard when the player logs out
  • Fixed an error when merchant recipes were missing ingredients (merchant recipes without ingredients won't be added to the merchant GUI)
  • Fixed a casting issue in merchant recipes

CHANGED:

  • Changed how recipes register a bit. When using only 1 horizontal row, the recipe can now be used on all three rows (I have not figured out a clean way to do vertical ones yet, but hopefully in the future I will)
  • Made radius optional in nearest entity expression (when radius is left out, will default to Skript's maximum target block distance config option)

ADDED:

  • Added event-number to player pickup xp event
  • Added different config options for NBT based event listeners. (this allows you to prevent things like NBT being deleted when a block is broken or moved by a piston)
  • Added English spelling of colour to boss bar properties expression