This repository has been archived by the owner on Sep 19, 2024. It is now read-only.
The Big Update [3.0.0]
⚠️ WARNING ⚠️ :
A lot has changed in this version. It is recommended to test on a dev/non-production server before applying to production.
As usual, please report any issues on the ISSUE TRACKER
🕹️ VERSION SUPPORT 🎮:
- Support is only for Minecraft 1.18.2+ (keep in mind, I will only support the latest release of each Minecraft major release, ex: 1.20.2 is supported, but 1.20 and 1.20.1 are NOT supported)
📝 SKRIPT SUPPORT 📑:
- This version requires Skript 2.7+ (This is due to API changes in Skript)
📺 INTRO VIDEO 📽️:
🛠️ THIS UPDATE 🧑🏼🍳:
ADDED:
- Added a section to register shaped recipes
- Added a section to register shapeless recipes
- Added a section to register cooking recipes (furnace, blasting, smoking, campfire)
- Added a section to register brewing recipes
- Added a section to register smithing recipes (new 1.20+ smithing recipes)
- Added an expression to get a list of entities sorted by distance from a central location
- Added a section to run a task later (all code in section is delayed, but code outside/after section is not delayed)
- Added an expression to get the idle time of a player
- Added an option to ignore passable blocks in raytracing
- Added an expression and type for EntityEffects (also added to available material expression)
- Added effect/condition for randomly ticking blocks
- Added an expression
give or return
which will add items to an inventory and return a list of items that didn't fit in the inventory
REMOVED:
- Removed Anvil Prepare Event, now in Skript
- Removed Anvil Damage Event, now in Skript
- Removed entity look at effect, now in Skript
- Removed fire time expression, now in Skript
- Removed frozen time expression, now in Skript
- Removed anvil rename text expression, now in Skript
- Removed total XP expression, now in Skript
CHANGED:
- SkBee now supports Skript 2.7+ only
- Internal update to NBT-API (hopefully this doesn't break anything)
- NBT of a block will no longer be saved until an actual change is made (this prevents creating empty tags on blocks when checking NBT)
- Changed the
component name of %inventory%
expression to rename title instead of opening new inventory
FIXED:
- Fixed a casting error when trying to send pretty nbt using tag expression
- Fixed an error when using empty variables in the particle effect
- Fixed an issue where getting the hit location of a raytrace did not work when hitting an entity
- Fixed an error with the
hover event showing %entity%
expression on 1.19.4 and below
Big thanks to @Fusezion for all the help on this release