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This repository has been archived by the owner on Sep 19, 2024. It is now read-only.

Small Update [3.5.4]

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@ShaneBeee ShaneBeee released this 16 Jun 21:40
· 167 commits to master since this release

Special 1.20.5 NBT Notes:

Caution

  • Item Format NBT has completely changed in Minecraft 1.20.5
  • Please see McWiki for details about Minecraft's new component system
  • Please see SkBee Wiki for a detailed explanation of NBT related changes in SkBee.

Note

  • previously serialized items should properly update to the new NBT format

Important

🕹️ VERSION SUPPORT 🎮:

  • SkBee requires Minecraft 1.18.2+
  • Support: Our team will only offer support for the latest release of each Minecraft major release, ex: 1.20.6 is supported, but 1.20-1.20.5 will NOT receive supported (SkBee may run on these versions, but our team will not provide support)

📝 SKRIPT SUPPORT 📑:

  • This version requires Skript 2.7+ (This is due to API changes in Skript)

🛠️ THIS UPDATE 🧑🏼‍🍳:

ADDED:

  • Added an expression to get average tick time
  • Added a type and expression for entity pose
  • Added an option to add a namespaced key to world creators
  • Added support for multiple slots in the equipment slot effect
  • Added support for Minecraft 1.21 NBT

CHANGED:

  • Appended the suffix "face" to the BlockFace type to fix comparison/clashing issues with Direction
  • Added excluding %entities% to nearest entity expression
  • Added slime pathfinding to pathfinding event (for some reason paper made this separate)
  • Changed how Random is handled in the populate tree effect (helps for better consistency)
  • Internal change with file nbt, clear compound before deleting file (this shouldn't affect anyone)
  • Removed clamping in chunkdata block expression (allowing to reach into neighbouring chunks in block pop section)
  • Deprecated with looting modifier in loot table expressions for MC 1.21+ (apparently no longer functional)

FIXED:

  • Fixed a bug where the tag type of a byte tag was returning as a boolean tag