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Working from home
- Qingdao
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godotengine/godot
godotengine/godot PublicGodot Engine – Multi-platform 2D and 3D game engine
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MinecraftECS
MinecraftECS PublicForked from UnityTechnologies/MinecraftECS
This is a Workshop Project that made for a User group talk in Taiwan, It's about how to create a Minecraft like environment with huge number of blocks using ECS
C#
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Voxel-Terrain
Voxel-Terrain PublicForked from JPBotelho/Voxel-Terrain
Unity C# procedural terrain using noise and marching cubes
C#
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WaveFunctionCollapse
WaveFunctionCollapse PublicForked from mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.
C#
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