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Scene content adjuster fix #4

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StephenHodgson
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Changes from microsoft#1309

David Sullivan and others added 30 commits October 27, 2017 15:25
Updated FocusManager to raycast against ui camera.
Updated SceneSettings window to automagically assign the ui camera to all enabled canvases in the scene.
Added better handling of hand simulation in editor if XR setting enabled and no device is present.
Added OnPointerClick test to InputTest script.
…n objects that usually get spared destruction between scenes.
Add an [AudioEvent] attribute to a string field to replace the default UI with a dropdown.
Right-Click on the dropdown to enable/disable bank names in the list.
Moved InteractionSourceExtentions back into Utilities/Extensions
Updated Build Window to only support 16299 SDK build target
Railboy and others added 26 commits November 7, 2017 13:17
MRDL -> MRTK: Line creation / rendering classes
* Updated Unity Editor to 2017.2.0p1 MRTP4

* Updated MRTP build link

* Updated HoloLens release version number

* One last edit to release badge

* Updated getting started guide

* Updated readme again

* updated badge color

* trying to match the other green badge color

* removed flat badge parameters
@StephenHodgson
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I think I accidentally committed to the main part of your branch. Sorry :/ I meant to only get the PR conflicts fixed.

StephenHodgson pushed a commit that referenced this pull request Jul 11, 2018
StephenHodgson pushed a commit that referenced this pull request Oct 5, 2018
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5 participants