There are a few Signals that you can & should connect to:
Signal Name | Purpose |
---|---|
api_error | Emitted when a PlayFab API (HTTP status code 4xx) error occurs. Will receive a LoginResult as parameter. Use to handle validation errors etc. |
server_error | Emitted when a Server Error (HTTP status code 5xx) occurs when querying PlayFab. Will receive the request path as parameter. |
json_parse_error | Emitted when the returned JSON could not be properly parsed. This should generally not be needed to be connected. |
registered | Emitted when a new User is registered. You should only connect this in the Scene where you do Player Registrations. |
logged_in | Emitted when a Player successfully logs in. |
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