Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Allow mods to check what game is currently running. #251

Merged
merged 2 commits into from
Aug 26, 2021
Merged
Changes from 1 commit
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
8 changes: 8 additions & 0 deletions QModManager/API/QModServices.cs
Original file line number Diff line number Diff line change
Expand Up @@ -138,5 +138,13 @@ public void AddCriticalMessage(string msg, int size = MainMenuMessages.defaultSi
var callingMod = GetMod(ReflectionHelper.CallingAssemblyByStackTrace());
MainMenuMessages.Add(msg, callingMod?.DisplayName, size, color, autoformat);
}

/// <summary>
/// Gets the currently running game.
/// </summary>
/// <value>
/// The currently running game.
/// </value>
public QModGame CurrentlyRunningGame => Patcher.CurrentlyRunningGame;
}
}