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Allow mods to check what game is currently running. #251

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Aug 26, 2021
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8 changes: 8 additions & 0 deletions QModManager/API/IQModServices.cs
Original file line number Diff line number Diff line change
Expand Up @@ -31,5 +31,13 @@ public interface IQModServices : IQModAPI
/// <param name="color">The color of the text.</param>
/// <param name="autoformat">Whether or not to apply formatting tags to the message, or show it as it is.</param>
void AddCriticalMessage(string msg, int size = MainMenuMessages.defaultSize, string color = MainMenuMessages.defaultColor, bool autoformat = true);

/// <summary>
/// Gets the currently running game.
/// </summary>
/// <value>
/// The currently running game.
/// </value>
QModGame CurrentlyRunningGame { get; }
}
}
8 changes: 8 additions & 0 deletions QModManager/API/QModServices.cs
Original file line number Diff line number Diff line change
Expand Up @@ -138,5 +138,13 @@ public void AddCriticalMessage(string msg, int size = MainMenuMessages.defaultSi
var callingMod = GetMod(ReflectionHelper.CallingAssemblyByStackTrace());
MainMenuMessages.Add(msg, callingMod?.DisplayName, size, color, autoformat);
}

/// <summary>
/// Gets the currently running game.
/// </summary>
/// <value>
/// The currently running game.
/// </value>
public QModGame CurrentlyRunningGame => Patcher.CurrentlyRunningGame;
}
}