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My try at making a *simple* and *fast* raytracer written in C.

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PLUME

My try at making a *simple* and *fast* raytracer written in C.




(17/07/2022) a new 4k picture, we now have a much cleaner code base and the raytracer is way faster.

some-objectsv2

(22/04/2022) a 1920x1920 picture of some feature the raytracer have (+ sort of volumetric lighting with constant medium)

some-object

(09/01/2022) cornell box with constant medium

noisy cornell box

(26/08/2021) optimisation + light

render with light

(26/08/2021) Rendering texture + moving ball + optimisation

render with texture

(25/08/2021) random scene (+ blur)

basic render

doc

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My try at making a *simple* and *fast* raytracer written in C.

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