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fix(static/script): Add code comments and remove some redundant code
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etu committed Jun 8, 2024
1 parent d5b27ff commit 6ff551d
Showing 1 changed file with 42 additions and 11 deletions.
53 changes: 42 additions & 11 deletions static/script.js
Original file line number Diff line number Diff line change
Expand Up @@ -2,69 +2,100 @@

document.addEventListener('alpine:init', () => {
Alpine.data('app', () => ({
// Application state
serverList: [],

// The selected server, this is used to show the logs for a specific server.
selectedServer: localStorage.getItem('selectedServer') === 'null' ? null : localStorage.getItem('selectedServer'),

// The key event, this is used to listen for key events and trigger actions.
keyEvent: new KeyboardEvent("keydown"),

// Show the keybinds, this is used to show the keybinds on the page.
showKeybinds: false,

// The WebSocket connection, this is used to get data from the server.
ws: null,

// Initialize the application
init() {
// Setup the WebSocket connection to get data from the server.
this.setupWebSocket()

// Listen for keydown events on the document.
document.addEventListener('keydown', (event) => {
this.keyEvent = event
this.handleKeyEvents()
})

// Watch for changes to the selected server and save it to local storage
// so we can remember the selected server when the page is reloaded.
this.$watch('selectedServer', (value) => {
localStorage.setItem('selectedServer', value)
})
},

// Setup the WebSocket connection to get data from the server.
setupWebSocket() {
// Create a new WebSocket connection to the server.
this.ws = new WebSocket('ws://' + window.location.host + '/api/ws')

// On message, we parse the JSON data and update the server list.
this.ws.onmessage = (event) => {
const data = JSON.parse(event.data)

// Update the server list with the data from the server.
this.serverList = Object.keys(data.configs.servers).map(serverName => ({
name: serverName,
port: data.runners[serverName]?.port ?? 0,
running: (serverName in data.runners),
logs: data.runners[serverName]?.logs || [],
}))
}

// Reconnect on close, we also wipe the web socket instance
// and the contents of the application. Then we wait a bit
// before trying to reconnect.
this.ws.onclose = () => {
this.ws = null
this.serverList = []

setTimeout(() => {
this.setupWebSocket()
}, 1000)
}
},

// Toggle the server state, if it's running, stop it, if it's stopped, start it.
async toggleServer(name) {
if (this.getServer(name).running) {
await fetch(`/api/runner/${name}`, { method: 'DELETE' })
this.setServerState(name, false)
} else {
await fetch(`/api/runner/${name}`, { method: 'POST' })
this.setServerState(name, true)
}
},
setServerState(name, state) {
this.serverList = this.serverList.map(item => {
if (item.name === name) {
return { ...item, running: state }
}
return item
})
},

// Get the server by name
getServer(name) {
return this.serverList.find(item => item.name === name) || {}
},

// Get the count of logs by output
countLogsByOutput(name, output) {
return this.getServer(name).logs.filter(log => log.output === output).length
},

// Format a timestamp to HH:MM:SS
formatTimestamp(timestamp) {
// Format the timestamp to HH:MM:SS
return new Date(timestamp).toLocaleTimeString([], {
hour: '2-digit',
minute: '2-digit',
second: '2-digit',
hour12: false,
})
},

// Handle key events for keyboard shortcuts
handleKeyEvents() {
if (this.keyEvent.key === 'Escape') {
this.selectedServer = null
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