Physics colliders to show correctly on both sides of sprites/circles. #559
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I seriously thought this code was from @TheCherno, but was apparently wrong...
This code is apparently from #517 which i didn't even know existed (or at the very least couldn't remember existed!)
I have closed this, because i don't want to take credit from the original coder 🙂 Though the main difference between the PRs are that my code also uses the z projection visualization for 2D Boxes, which #517 doesn't!
Before:
And after: