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#define SOL_ALL_SAFETIES_ON 1 | ||
#include <sol/sol.hpp> | ||
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#include <string> | ||
#include <iostream> | ||
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class MyClass { | ||
public: | ||
MyClass(double d) : data(d) {} | ||
double data; | ||
}; | ||
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int main() { | ||
std::cout << "=== coroutine ===" << std::endl; | ||
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sol::state lua; | ||
lua.open_libraries(sol::lib::base); | ||
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lua.new_usertype<MyClass>("MyClass", | ||
sol::meta_function::construct, sol::factories( | ||
// MyClass.new(...) -- dot syntax, no "self" value passed in | ||
[](const double& d) {return std::make_shared<MyClass>(d);}, | ||
// MyClass:new(...) -- colon syntax, passes in the "self" value | ||
// as first argument implicitly | ||
[](sol::object, const double& d) {return std::make_shared<MyClass>(d);} | ||
), | ||
// MyClass(...) syntax, only | ||
sol::call_constructor, sol::factories([](const double& d) {return std::make_shared<MyClass>(d);}), | ||
"data", &MyClass::data | ||
); | ||
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sol::optional<sol::error> maybe_error = lua.safe_script(R"( | ||
d1 = MyClass(2.1) | ||
d2 = MyClass:new(3.1) | ||
d3 = MyClass(4.1) | ||
assert(d1.data == 2.1) | ||
assert(d2.data == 2.1) | ||
assert(d3.data == 2.1) | ||
)", sol::script_pass_on_error); | ||
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if (maybe_error) { | ||
// something went wrong! | ||
std::cerr << "Something has gone horribly unexpected and wrong:\n" << maybe_error->what() << std::endl; | ||
return 1; | ||
} | ||
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// everything is okay! | ||
return 0; | ||
} |