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V1.1.10
push_nuget #33: Commit fd820b0 pushed by TobyKLight
April 24, 2024 17:49 31s main
April 24, 2024 17:49 31s
v1.1.9 added box collision helppatch
push_nuget #32: Commit 27e2733 pushed by TobyKLight
April 20, 2024 15:39 27s main
April 20, 2024 15:39 27s
April 16, 2024 16:17 25s
More in-progress updates to the run-time type flex tutorials
push_nuget #30: Commit 5fbdeba pushed by TobyKLight
April 11, 2024 13:22 24s main
April 11, 2024 13:22 24s
Working on type flex tutorial
push_nuget #29: Commit 49f2da5 pushed by TobyKLight
April 5, 2024 10:19 30s main
April 5, 2024 10:19 30s
In progress add first Type flex tutorials
push_nuget #28: Commit 1f5a9f9 pushed by TobyKLight
March 23, 2024 21:02 28s main
March 23, 2024 21:02 28s
Fixed typos, opened subfolder for Type Flexibility tutorial
push_nuget #27: Commit db538ed pushed by TobyKLight
March 21, 2024 15:31 28s main
March 21, 2024 15:31 28s
Added helppatch camera transform to worldspace
push_nuget #26: Commit c089176 pushed by TobyKLight
March 21, 2024 15:23 24s main
March 21, 2024 15:23 24s
January 26, 2024 11:50 28s
V1.1.7 fixed typo
push_nuget #24: Commit 85a3d07 pushed by TobyKLight
November 27, 2023 12:23 30s main
November 27, 2023 12:23 30s
V1.1.6 added small helppatch about how to remove spreads by time from…
push_nuget #23: Commit a8d702d pushed by TobyKLight
November 27, 2023 10:48 26s main
November 27, 2023 10:48 26s
V1.1.5 release. Just fixed some typos
push_nuget #22: Commit 8af5231 pushed by TobyKLight
November 14, 2023 17:44 32s main
November 14, 2023 17:44 32s
V1.1.4 release. Added helppatch for world space to screen space
push_nuget #21: Commit 1f20229 pushed by TobyKLight
November 13, 2023 15:13 32s main
November 13, 2023 15:13 32s
V1.1.3 push attempt2
push_nuget #20: Commit de108ea pushed by TobyKLight
October 21, 2023 13:35 31s main
October 21, 2023 13:35 31s
October 21, 2023 13:29 33s
October 20, 2023 16:15 40s
V1.1.1 set renderers to better default positions
push_nuget #17: Commit ac093e0 pushed by TobyKLight
October 20, 2023 08:34 29s main
October 20, 2023 08:34 29s
V1.1.0 release
push_nuget #16: Commit 8bdab8a pushed by TobyKLight
October 19, 2023 11:23 35s main
October 19, 2023 11:23 35s
FPS camera almost done
push_nuget #15: Commit 1103b8b pushed by TobyKLight
October 18, 2023 21:04 31s main
October 18, 2023 21:04 31s
Maths tutorial integration and camera transforms updated
push_nuget #14: Commit d204107 pushed by TobyKLight
October 18, 2023 17:47 29s main
October 18, 2023 17:47 29s
improving math examples
push_nuget #13: Commit 5966720 pushed by TobyKLight
October 13, 2023 01:41 43s main
October 13, 2023 01:41 43s
Added helppatch for setting up spreads in shaders
push_nuget #12: Commit 5259fe1 pushed by TobyKLight
October 12, 2023 17:57 34s main
October 12, 2023 17:57 34s
Added WIP math helppatches
push_nuget #11: Commit 3d36485 pushed by TobyKLight
September 20, 2023 20:22 1m 53s main
September 20, 2023 20:22 1m 53s