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Nachos_Berkeley

OS projects in Berkeley CS162

Nachos for Java

Getting Nachos:

Download nachos-java.tar.gz from the Projects section of the class homepage at:

http://www-inst.EECS.Berkeley.EDU/~cs162/

Unpack it with these commands:

gunzip -c nachos-java.tar.gz | tar xf -

Additional software:

Nachos requires the Java Devlopment Kit, version 1.5 or later. It is available from:

http://java.sun.com/j2se/1.5/

The build process for Nachos relies on GNU make. If you are running on Solaris, be sure you run 'gmake', as 'make' does not support all the features used. If you are running Linux, the two are equivalent. If you are running Windows, you will need to download and install a port. The most popular is the Cygnus toolkit, available at:

http://sources.redhat.com/cygwin/mirrors.html

The Cygnus package includes ports of most common GNU utilities to Windows.

For project 2, you will need a MIPS cross compiler, which is a specially compiled GCC which will run on one architecture (e.g. Sparc) and produce files for the MIPS processor.

Cross-compilers for Linux and Win32 will be available from the CS162 Projects web page. Download the cross compiler distribution and unpack it with the following command:

gunzip -c mips-x86-linux-xgcc.tar.gz | tar xf -

(Substitute the appropriate file name for mips-x86.linux-xgcc in the above command.) You need to add the mips-x86.linux-xgcc directory to your PATH, and set an environment variable ARCHDIR to point to this directory.

Compiling Nachos:

You should now have a directory called nachos, containing a Makefile, this README, and a number of subdirectories.

First, put the 'nachos/bin' directory on your PATH. This directory contains the script 'nachos', which simply runs the Nachos code.

To compile Nachos, go to the subdirectory for the project you wish to compile (I will assume 'proj1/' for Project 1 in my examples), and run:

gmake

This will compile those portions of Nachos which are relevant to the project, and place the compiled .class files in the proj1/nachos directory.

You can now test Nachos from the proj1/ directory with:

nachos

You should see output resembling the following:

nachos 5.0j initializing... config interrupt timer elevators user-check grader
*** thread 0 looped 0 times
*** thread 1 looped 0 times
*** thread 0 looped 1 times
*** thread 1 looped 1 times
*** thread 0 looped 2 times
*** thread 1 looped 2 times
*** thread 0 looped 3 times
*** thread 1 looped 3 times
*** thread 0 looped 4 times
*** thread 1 looped 4 times
Machine halting!

Ticks: total 24750, kernel 24750, user 0
Disk I/O: reads 0, writes 0
Console I/O: reads 0, writes 0
Paging: page faults 0, TLB misses 0
Network I/O: received 0, sent 0

This is the correct output for the "bare bones" Nachos, without any of the features you will add during the projects.

If you are working on a project which runs user programs (projects 2-4), you will also need to compile the MIPS test programs with:

gmake test

Command Line Arguments:

For a summary of the command line arguments, run:

nachos -h

The commands are:

    -d <debug flags>
            Enable some debug flags, e.g. -d ti

    -h
            Print this help message.

    -s <seed>
            Specify the seed for the random number generator

    -x <program>
	Specify a program that UserKernel.run() should execute,
	instead of the value of the configuration variable
	Kernel.shellProgram

    -z
            print the copyright message

    -- <grader class>
	Specify an autograder class to use, instead of
	nachos.ag.AutoGrader

    -# <grader arguments>
            Specify the argument string to pass to the autograder.

    -[] <config file>
            Specifiy a config file to use, instead of nachos.conf

Nachos offers the following debug flags:

c: COFF loader info 
i: HW interrupt controller info 
p: processor info 
m: disassembly 
M: more disassembly 
t: thread info 
a: process info (formerly "address space", hence a) 

To use multiple debug flags, clump them all together. For example, to monitor coff info and process info, run:

nachos -d ac

nachos.conf:

When Nachos starts, it reads in nachos.conf from the current directory. It contains a bunch of keys and values, in the simple format "key = value" with one key/value pair per line. To change the default scheduler, default shell program, to change the amount of memory the simulator provides, or to reduce network reliability, modify this file.

Machine.stubFileSystem:

Specifies whether the machine should provide a stub file system. A
stub file system just provides direct access to the test directory.
Since we're not doing the file system project, this should always
be true.

Machine.processor:

Specifies whether the machine should provide a MIPS processor. In
the first project, we only run kernel code, so this is false. In
the other projects it should be true.

Machine.console:

Specifies whether the machine should provide a console. Again, the
first project doesn't need it, but the rest of them do.

Machine.disk:

Specifies whether the machine should provide a simulated disk. No
file system project, so this should always be false.

ElevatorBank.allowElevatorGUI:

Normally true. When we grade, this will be false, to prevent
malicious students from running a GUI during grading.

NachosSecurityManager.fullySecure:

Normally false. When we grade, this will be true, to enable
additional security checks.

Kernel.kernel:

Specifies what kernel class to dynmically load.  For proj1, this is
nachos.threads.ThreadedKernel. For proj2, this should be
nachos.userprog.UserKernel. For proj3, nachos.vm.VMKernel. For
proj4, nachos.network.NetKernel.

Processor.usingTLB:

Specifies whether the MIPS processor provides a page table
interface or a TLB interface. In page table mode (proj2), the
processor accesses an arbitrarily large kernel data structure to do
address translation. In TLB mode (proj3 and proj4), the processor
maintains a small TLB (4 entries).

Processor.numPhysPages:

The number of pages of physical memory.  Each page is 1K. This is
normally 64, but we can lower it in proj3 to see whether projects
thrash or crash.

Troubleshooting:

If you receive an error about "class not found exception", it may be because you have not set the CLASSPATH environment variable. Add the following to your .bashrc:

export CLASSPATH={CLASSPATH}:<your proj directory>

Credits:

Nachos was originally written by Wayne A. Christopher, Steven J. Procter, and Thomas E. Anderson. It incorporates the SPIM simulator written by John Ousterhout. Nachos was rewritten in Java by Daniel Hettena.

Copyright:

Copyright (c) 1992-2001 The Regents of the University of California. All rights reserved.

Permission to use, copy, modify, and distribute this software and its documentation for any purpose, without fee, and without written agreement is hereby granted, provided that the above copyright notice and the following two paragraphs appear in all copies of this software.

IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.

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