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Add Image Effects (more effects basically) #1001
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Some examples: |
Tested it, LGTM. Great job! |
Thank you!! |
is it accessible yet? |
Wdym? |
Actually, I'll contact you directly with everything I'll suggest for consistency. |
Is the extension in the extensions gallery yet? |
This PR hasn't been merged yet, so no, it's not on the gallery. |
finally, the frosted glass of my dreams is actually doable! |
How do u apply these effects to sprite/stage? |
Considering the delay that extensions like Skins have, I don't think they thought that far ahead... |
For the sprite you can use skins, but it’s not exactly possible with the stage currently. There is a slight delay if you use skins though. I plant to update this soon with some new stuff. |
skins works on the stage |
Really? If so it might be possible, but we need a hide/show all sprites block or smt. Iframe works too, and it eliminates the need for hiding showing all sprites, but it’s not the best since it isn’t transparent. I think overlaying it on the stage for everything is definitely possible, but not something you can do constantly without it having to load every image at this time. If we can find a way to overlay a secondary canvas onto the existing canvas, and set the image of the new canvas to the scratch one, it might be possible |
I would like this to be added! |
The blocks don't work |
Use costume data.uri |
Thanks! I'm working on a update with more blocks :)) |
Can someone delete #1029 forever please? I dislike it now |
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As a reminder to everyone, DO NOT VIEW ISSUE #1029. IT'S LOCKED TO COLLABORATORS FOR A VERY GOOD REASON. |
does this really need to auto-load skins? |
I believe so? Unless theres another way to do it. I doubt it tho |
Forgot to say, but I removed it a while back |
This extension can take image data.URIs and apply effects such as blur, saturate, glitch, etc. This (if used correctly) can be used to apply more effects not available in the looks tab to your sprites!
WARNING: These blocks affect performance when large and/or many image URI's are generated simultaneously. Its best to preload these effects into a form of storage (lists/arrays/etc).
However, my other extension, Sprite Effects is faster, doesnt affect performance, and has a lot more capabilities ;)
#1184