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More efficient GPU bandwidth usage for ubyte and uint16 patterns. #54

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drowenhorst-nrl
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Set it so that byte and int16 patterns are uploaded to GPU natively and converted to float32 on the GPU.

@drowenhorst-nrl drowenhorst-nrl merged commit 307e94b into USNavalResearchLaboratory:main Apr 19, 2024
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drowenhorst-nrl added a commit to drowenhorst-nrl/PyEBSDIndex that referenced this pull request Apr 19, 2024
* commit '307e94beb748518d385aa1989e2a57554294da91':
  More efficient GPU bandwidth usage for ubyte and uint16 patterns.   (USNavalResearchLaboratory#54)
drowenhorst-nrl added a commit to drowenhorst-nrl/PyEBSDIndex that referenced this pull request Apr 19, 2024
* develop:
  More efficient GPU bandwidth usage for ubyte and uint16 patterns.   (USNavalResearchLaboratory#54)
  Update tests.yml
  Update tests.yml
  Added dependabot to update actions.
  Fix ray issue with making a copy of the pattern array.
  Make default to read ubyte/uint16 and convert to float32 on GPU.
  Code cleanup
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