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modify visualization setting
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Jerry-Shen0527 committed Mar 19, 2024
1 parent 4102521 commit eb85042
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Framework3D/source/GUI/usdview_engine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -74,7 +74,7 @@ void UsdviewEngineImpl::OnFrame(float delta_time)
auto cam_pos = frustum.GetPosition();
lights[0].SetPosition(GfVec4f{ float(cam_pos[0]), float(cam_pos[1]), float(cam_pos[2]), 1.0f });
lights[0].SetAmbient(GfVec4f(0, 0, 0, 0));
lights[0].SetDiffuse(GfVec4f(1.0f) * 3);
lights[0].SetDiffuse(GfVec4f(1.0f) * 1.9);
GlfSimpleMaterial material;
float kA = 0.0f;
float kS = 0.0f;
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