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Playing the game
There are several ways to play the game from inside the Unity Editor.
We have created a playground scene that contains a sample of the game's functionality. This is great to use as a sandbox to develop your own functionality or make modifications to existing game's systems.
Simply open the scene /Scenes/WIP/
named TestingGround, and press Play. For older computers, you can use the scene named TestingGround_Small, which should run better on older hardware.
To play the game from the beginning, start from the scene Initialization, contained in /Scenes/
. This replicates the flow that the players experience in the game build.
Note: as this project is a work in progress, you won't be able to experience "the full game" experience right now.
To create a new scene and be able to control the character in it, follow the setup instructions in the specific page.
Unity Open Projects - Open-source games made by Unity + the community
We are looking forward to see what you will create ❤
- the Unity Creator Advocacy team
- Game architecture overview
- Playing the game in Unity
- Creating a new playable scene
- Building the game
The game systems explained, with API examples. For programmers.
- Event system
- State machine
- Input
- Object pooling
- Runtime anchors
- Audio system
- Narrative
- Dialogue system
- Cutscenes system
- Inventory and Cooking
- Combat
- User Interface
How-tos for designers to expand the game's gameplay.
- Adding quests
- Adding items
- Creating dialogues
- Making a cutscene