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UriBuilder committed Dec 29, 2022
1 parent 5d978a8 commit 7cbdfbb
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Showing 57 changed files with 34 additions and 36 deletions.
3 changes: 3 additions & 0 deletions Aequus.csproj
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<HintPath>..\..\ModReader\ShopQuotesMod\ShopQuotesMod.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Folder Include="Items\Weapons\Summon\Sentry\" />
</ItemGroup>
</Project>
2 changes: 1 addition & 1 deletion Aequus.xml

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2 changes: 1 addition & 1 deletion ClientConfig.cs
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using Aequus.Items.Consumables.BuffPotions;
using Aequus.Items.Consumables.Foods;
using Aequus.Items.Misc;
using Aequus.Items.Weapons.Summon.Necro.Scepters;
using Aequus.Items.Weapons.Summon.Scepters;
using System;
using System.ComponentModel;
using Terraria.ID;
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2 changes: 1 addition & 1 deletion Common/JourneyModeItemFilters.cs
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using Aequus.Items.Accessories.Utility;
using Aequus.Items.Tools;
using Aequus.Items.Tools.Misc;
using Aequus.Items.Weapons.Summon.Necro;
using Aequus.Items.Weapons.Summon;
using Terraria;
using Terraria.GameContent.Creative;
using Terraria.ModLoader;
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4 changes: 2 additions & 2 deletions Content/CrossMod/CerebralModSupport.cs
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using Aequus.Items.Tools;
using Aequus.Items.Weapons.Melee;
using Aequus.Items.Weapons.Ranged;
using Aequus.Items.Weapons.Summon.Necro.Candles;
using Aequus.Items.Weapons.Summon.Necro.Scepters;
using Aequus.Items.Weapons.Summon.Candles;
using Aequus.Items.Weapons.Summon.Scepters;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
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2 changes: 1 addition & 1 deletion Content/Necromancy/NecromancyDatabase.cs
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using Aequus.Content.CrossMod;
using Aequus.Content.CrossMod.ModCalls;
using Aequus.Content.Necromancy.Aggression;
using Aequus.Items.Weapons.Summon.Necro.Scepters;
using Aequus.Items.Weapons.Summon.Scepters;
using System;
using System.Collections.Generic;
using Terraria;
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4 changes: 2 additions & 2 deletions Content/WorldGeneration/AequusWorldGenerator.cs
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using Aequus.Items.Tools;
using Aequus.Items.Weapons.Melee;
using Aequus.Items.Weapons.Ranged;
using Aequus.Items.Weapons.Summon.Necro.Candles;
using Aequus.Items.Weapons.Summon.Necro.Scepters;
using Aequus.Items.Weapons.Summon.Candles;
using Aequus.Items.Weapons.Summon.Scepters;
using Aequus.Tiles;
using Microsoft.Xna.Framework;
using System.Collections.Generic;
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2 changes: 1 addition & 1 deletion Items/AequusItem.cs
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using Aequus.Items.Tools;
using Aequus.Items.Weapons.Melee;
using Aequus.Items.Weapons.Ranged;
using Aequus.Items.Weapons.Summon.Necro.Scepters;
using Aequus.Items.Weapons.Summon.Scepters;
using Aequus.NPCs.Monsters.Sky.GaleStreams;
using Aequus.Projectiles.Misc.Friendly;
using Aequus.Tiles;
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5 changes: 0 additions & 5 deletions Items/Tools/PhysicsGun.cs
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public override void ModifyTooltips(List<TooltipLine> tooltips)
{
int pickPower = 35;
var pick = Main.LocalPlayer.GetBestPickaxe();
if (pick != null)
pickPower = pick.pick;
tooltips.Insert(tooltips.GetIndex("PickPower"), new TooltipLine(Mod, "PickPower", pickPower + Lang.tip[26].Value));
}

public override bool PreDrawInInventory(SpriteBatch spriteBatch, Vector2 position, Rectangle frame, Color drawColor, Color itemColor, Vector2 origin, float scale)
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6 changes: 3 additions & 3 deletions Items/Weapons/Melee/PhaseDisc.cs
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Item.width = 40;
Item.height = 40;
Item.SetWeaponValues(28, 3f, 0);
Item.useTime = 14;
Item.useAnimation = 14;
Item.useTime = 19;
Item.useAnimation = 19;
Item.rare = ItemRarityID.LightPurple;
Item.useStyle = ItemUseStyleID.Swing;
Item.UseSound = SoundID.Item1;
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Item.noMelee = true;
Item.noUseGraphic = true;
Item.shoot = ModContent.ProjectileType<PhaseDiscProj>();
Item.shootSpeed = 6.5f;
Item.shootSpeed = 6f;
Item.autoReuse = true;
}

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using Terraria;
using Terraria.ID;

namespace Aequus.Items.Weapons.Summon.Necro.Candles
namespace Aequus.Items.Weapons.Summon.Candles
{
public class BloodMoonCandle : SoulCandleBase
{
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using Terraria;
using Terraria.ID;

namespace Aequus.Items.Weapons.Summon.Necro.Candles
namespace Aequus.Items.Weapons.Summon.Candles
{
public class CorruptionCandle : SoulCandleBase
{
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using Terraria;
using Terraria.ID;

namespace Aequus.Items.Weapons.Summon.Necro.Candles
namespace Aequus.Items.Weapons.Summon.Candles
{
public class CrimsonCandle : SoulCandleBase
{
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using Terraria.ID;
using Terraria.ModLoader;

namespace Aequus.Items.Weapons.Summon.Necro.Candles
namespace Aequus.Items.Weapons.Summon.Candles
{
public class DragonsBreath : SoulCandleBase
{
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using Terraria;
using Terraria.ID;

namespace Aequus.Items.Weapons.Summon.Necro.Candles
namespace Aequus.Items.Weapons.Summon.Candles
{
public class DungeonCandle : SoulCandleBase
{
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using Terraria;
using Terraria.ID;

namespace Aequus.Items.Weapons.Summon.Necro.Candles
namespace Aequus.Items.Weapons.Summon.Candles
{
public class OccultistCandle : SoulCandleBase
{
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using Terraria;
using Terraria.ID;

namespace Aequus.Items.Weapons.Summon.Necro.Candles
namespace Aequus.Items.Weapons.Summon.Candles
{
public class PixieCandle : SoulCandleBase
{
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using Terraria.ID;
using Terraria.ModLoader;

namespace Aequus.Items.Weapons.Summon.Necro
namespace Aequus.Items.Weapons.Summon
{
public abstract class ScepterBase : ModItem
{
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using Terraria.ID;
using Terraria.ModLoader;

namespace Aequus.Items.Weapons.Summon.Necro.Scepters
namespace Aequus.Items.Weapons.Summon.Scepters
{
public class EnthrallingScepter : ScepterBase
{
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using Terraria.ID;
using Terraria.ModLoader;

namespace Aequus.Items.Weapons.Summon.Necro.Scepters
namespace Aequus.Items.Weapons.Summon.Scepters
{
[GlowMask]
public class FriendshipMagick : ScepterBase
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using Terraria.ID;
using Terraria.ModLoader;

namespace Aequus.Items.Weapons.Summon.Necro.Scepters
namespace Aequus.Items.Weapons.Summon.Scepters
{
[GlowMask]
public class Insurgency : ScepterBase
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using Terraria.ID;
using Terraria.ModLoader;

namespace Aequus.Items.Weapons.Summon.Necro.Scepters
namespace Aequus.Items.Weapons.Summon.Scepters
{
[GlowMask]
public class Osiris : ScepterBase
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using Terraria.ID;
using Terraria.ModLoader;

namespace Aequus.Items.Weapons.Summon.Necro.Scepters
namespace Aequus.Items.Weapons.Summon.Scepters
{
[GlowMask]
public class Revenant : ScepterBase
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using Terraria.ID;
using Terraria.ModLoader;

namespace Aequus.Items.Weapons.Summon.Necro.Scepters
namespace Aequus.Items.Weapons.Summon.Scepters
{
[GlowMask]
public class ZombieScepter : ScepterBase
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Binary file added Items/Weapons/Summon/Sentry/LivingWoodSentry.png
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using Terraria.ID;
using Terraria.ModLoader;

namespace Aequus.Items.Weapons.Summon.Necro
namespace Aequus.Items.Weapons.Summon
{
public abstract class SoulCandleBase : ModItem
{
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Binary file added Items/Weapons/Summon/Whip/TornadoWhip.png
4 changes: 2 additions & 2 deletions NPCs/Friendly/Town/Occultist.cs
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using Aequus.Items.Tools.GrapplingHooks;
using Aequus.Items.Tools.Misc;
using Aequus.Items.Weapons.Melee;
using Aequus.Items.Weapons.Summon.Candles;
using Aequus.Items.Weapons.Summon.Minion;
using Aequus.Items.Weapons.Summon.Necro.Candles;
using Aequus.Items.Weapons.Summon.Necro.Scepters;
using Aequus.Items.Weapons.Summon.Scepters;
using Aequus.Particles;
using Aequus.Particles.Dusts;
using Aequus.Projectiles.Misc;
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2 changes: 1 addition & 1 deletion Tiles/AequusTile.cs
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using Aequus.Items.Accessories;
using Aequus.Items.Accessories.Vanity.Cursors;
using Aequus.Items.Tools;
using Aequus.Items.Weapons.Summon.Necro.Candles;
using Aequus.Items.Weapons.Summon.Candles;
using Aequus.Tiles.Ambience;
using Aequus.Tiles.CrabCrevice;
using Aequus.Tiles.PhysicistBlocks;
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2 changes: 1 addition & 1 deletion UI/ChestLensInterface.cs
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using Aequus.Items.Weapons.Summon.Necro;
using Aequus.Items.Weapons.Summon;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
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